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{"Alien 3 Game
00B-3D6-3BE Infinite time--but timer still counts down
002-B1C-3B7 Infinite energy
00C-F2A-F79 Infinite lives
008-0D7-3BE Infinite ammo for grenade launcher on pickup
002-6E6-19E Infinite ammo for flame thrower on pickup
006-4A7-19E Infinite ammo for machine gun on pickup
058-BA8-E66 Start with 5 lives
078-BA8-E66 Start with 7 lives
098-BA8-E66 Start with 9 lives
Alien 3 is a trademark of Twentieth Century Fox Film Corporation

Alien Syndrome Game
010-75F-E66 Start with 1 life
050-75F-E66 Start with 5 lives
090-75F-E66 Start with 9 lives
058-39F-E66 Start with 500 sec.
098-39F-E66 Start with 900 sec.
Alien Syndrome is a trademark of Sega Enterprises Ltd.

Arch Rivals Game
01C-ACF-F7A 1-minute quarters
03C-ACF-F7A 3-minute quarters
07C-ACF-F7A 7-minute quarters
02E-2FE-E6E Faster timer
00E-2FE-E6E Infinite time
00F-7DE-3B7 Computer opponents can't score
Arch Rivals is a trademark of Midway Manufacturing Company.

Ariel, Disney's The Little Mermaid Game
006-109-19E Infinite lives
AF5-AA9-19E Collect 1 polyp to find exit
027-4AF-F7A Start with 3 lives
077-4AF-F7A Start with 8 lives
*=Ignore counter
097-4AF-F7A *Start with 10 lives
197-4AF-F7A *Start with 26 lives
327-4AF-F7A *Start with 51 lives
627-4AF-F7A *Start with 99 lives
005-039-E6E Infinite keys
Ariel, Disney's The Little Mermaid is a trademark of The Walt Disney Company

Ax Battler--A Legend of Golden Axe Game
02C-0BF-F72 Start with 1 energy bar
04C-0BF-F72 Start with 2 energy bars
3E7-23B-80E 31 vases on pick-up (maximum)
3A4-C1D-2A2 Hotels, weapons, etc. cost nothing
Ax Battler--A Legend of Golden Axe is a trademark of SEGA.

Ayrton Senna's Super Monaco GP II Game
21B-60B-2A2 Can't lose or gain place--to overtake, turn off code, pass, turn on again
00B-3DF-3B7 Infinite time
Ayrton Senna's Super Monaco GP II is a trademark of SEGA.

Batman Returns Game
028-498-E66 Start with 2 lives
058-498-E66 Start with 5 lives
078-498-E66 Start with 7 lives
00A-57A-E6E Infinite lives
004-758-19E Infinite special items
028-4E8-C42 Start with 2 energy units--1st life
068-4E8-C42 Start with 6 energy units--1st life
088-4E8-C42 Start with 8 energy units--1st life
02B-33A-C42 Start with 2 energy units--after 1st life
04B-33A-C42 Start with 4 energy units--after 1st life
08B-33A-C42 Start with 8 energy units--after 1st life
038-538-E6E Start with 3 special items--1st life
03B-38A-E6E Start with 3 special items--after 1st life
06B-38A-E6E Start with 6 special items--after 1st life
09B-38A-E6E Start with 9 special items--after 1st life
Batman Returns is a trademark of DC Comics Inc., a Time Warner Entertainment
Company.

Castle of Illusion starring Mickey Mouse Game
008-A6E-E6E Infinite lives
003-64C-E69 Infinite energy
029-76F-E66 Start with 2 energy stars
049-76F-E66 Start with 4 energy stars
059-76F-E66 Start with 5 energy stars
036-C1E-F7A Timer starts at 300
056-C1E-F7A Timer starts at 500
066-C1E-F7A Timer starts at 600
Castle of Illusion starring Mickey Mouse is a trademark of Sega of America, Inc.

Chakan Game
007-A4E-A28 Infinite health (skull)
307-90E-D5A Stay invincible longer after getting hit
807-90E-D5A Stay invincible a lot longer after getting hit
002-6FE-19E Stay invincible for almost forever after getting hit
*=Don't combine with each other
AA0-1D4-5DC *Start with ice sword in inventory
AB0-1D4-5DC *Start with fire sword
AC0-1D4-5DC *Start with lightning sword
A60-184-6E8 + FF0-164-E6E Start with eye
A80-184-6E8 + FF0-164-E6E Start with sickle
A90-184-6E8 + FF0-164-E6E Start with egg timer
Chakan is a trademark of RAK Graphics.

Chase H.Q. Game
006-B4D-3BE Infinite turbos
324-74D-10A Timer starts at 50 seconds --1st life
464-74D-10A Timer starts at 70 sceonds --1st life
5A4-74D-10A Timer starts at 90 seconds --1st life
327-61C-10A Timer starts at 50 seconds--after 1st life
Chase H.Q. is a trademark of Taito America Corporation.

Chuck Rock Game
008-52E-E66 Start with 1 life
018-52E-E66 Start with 2 lives
058-52E-E66 Start with 6 lives
88A-5CE-F72 Start with mega energy--1st life
02E-EBF-E6A Start on level 2
03E-EBF-E6A Start on level 3
04E-EBF-E6A Start on level 4
3AB-0EE-19D Start with lots of lives (ignore counter)
Chuck Rock is a trademark of Core Design, Ltd.

Clutch Hitter Game
005-109-19A Strikes aren't called (except fouls)
025-129-E66 2 strikes and you're out
045-129-E66 4 strikes and you're out
015-3B9-F7A 1 ball and you walk
025-3B9-F7A 2 balls and you walk
005-399-19A Balls aren't counted
008-E99-19A + 008-F89-19A No scoring--turn codes off to score
Clutch Hitter is a trademark of Sega of America, Inc.

Crystal Warriors Game
96D-335-6EA Iris starts with 50 HP
96D-345-802 Iris starts with 50 MP
96D-355-A22 Iris starts with 50 AP
96D-365-C42 Iris starts with 50 DP
96D-375-C42 Iris starts with 50 LK
Crystal Warriors and related names are trademarks of SEGA.

Devilish Game
Normal game codes:
00C-EDA-19E Infinite balls
3A3-A6E-2A2 Infinite credits
011-76D-E62 Start with 2 balls
061-76D-E62 Start with 7 balls
081-76D-E62 Start with 9 balls
012-9AE-E62 Start with 2 credits
052-9AE-E62 Start with 6 credits
072-9AE-E62 Start with 8 credits
022-E2E-E6E Start on Stage 2 Under Passage
032-E2E-E6E Start on Stage 3 Waterfalls
042-E2E-E6E Start on Stage 4 Old Castle
052-E2E-E6E Start on Stage 5 Prairie
062-E2E-E6E Start on Stage 6 Volcano
072-E2E-E6E Start on Stage 7 World of Ice
082-E2E-E6E Start on Stage 8 Evil Temple
Devilish and related names are trademarks of Sage's Creation Inc.

Disney's TaleSpin Game
013-43F-E66 Start with 2 lives
063-43F-E66 Start with 7 lives
093-43F-E66 Start with 10 lives
013-48F-E66 Start with 1 credits
063-48F-E66 Start with 6 credits
093-48F-E66 Start with 9 credits
3AB-B5D-2A2 Infinite lives
3A6-3CB-2A2 Infinite continues
Disney's TaleSpin is a trademark of The Walt Disney Company.

Dragon Crystal Game
214-EBA-6E2 Infinite hit points
4BF-FAF-7FB Start with 75 hit points
96F-FAF-7FB Start with 150 hit points
7DF-FAF-7FB Start with 125 hit points
50F-F5F-2AA Start with 50 food
75F-F5F-2AA Start with 75 food
99F-F5F-2AA Start with maximum food (99)
3AE-FBD-2A2 Infinite food
Best to avoid enemies if you start at high levels until you are better equipped.
02F-EDF-E6E Start on floor 2 as ranger
03F-EDF-E6E Start on floor 3 as soldier
04F-EDF-E6E Start on floor 4 as warrior
05F-EDF-E6E Start on floor 5 as fighter
06F-EDF-E6E Start on floor 6 as swordsman
07F-EDF-E6E Start on floor 7 as veteran
08F-EDF-E6E Start on floor 8 as knight
09F-EDF-E6E Start on floor 9 as champion
0AF-EDF-E6E Start on floor 10 as hero
0BF-EDF-E6E Start on floor 11 as master
0CF-EDF-E6E Start on floor 12 as paladin
0DF-EDF-E6E Start on floor 13 as warlord
0EF-EDF-E6E Start on floor 14 as dragon lord
0FF-EDF-E6E Start on floor 15 as avatar
10F-EDF-E6E Start on floor 16 as master lord
Dragon Crystal is a trademark of Sega of America, Inc.

Factory Panic Game
00C-12F-3BE Infinite timer
029-72F-E66 Start with 2 lives
059-72F-E66 Start with 5 lives
089-72F-E66 Start with 8 lives
000-6AC-E65 Infinite lives
029-77F-F72 Start with 1 continue
049-77F-F72 Start with 3 continues
099-77F-F72 Start with 8 continues
006-C1F-E65 Infinite continues
Factory Panic is a trademark of SEGA.

Fantasy Zone Game
010-A3F-E62 Start with 2 lives
040-A3F-E62 Start with 5 lives
070-A3F-E62 Start with 8 lives
3A1-8EF-2A2 Infinite lives
3E0-E5F-2A2 + 010-E6F-D5E + 000-C7F-E69 Start on level 2
3E0-E5F-2A2 + 020-E6F-D5E + 000-C7F-E69 Start on level 3
3E0-E5F-2A2 + 030-E6F-D5E + 000-C7F-E69 Start on level 4
3E0-E5F-2A2 + 040-E6F-D5E + 000-C7F-E69 Start on level 5
3E0-E5F-2A2 + 050-E6F-D5E + 000-C7F-E69 Start on level 6
3E0-E5F-2A2 + 060-E6F-D5E + 000-C7F-E69 Start on level 7
Fantasy Zone is a trademark of Sega.

G-LOC Air Battle Game
002-E5E-E6E Infinite missiles
050-16E-EFE Each enemy target counts as 5
080-16E-EFE Each enemy target counts as 8
0A0-16E-EFE Each enemy target counts as 10
C3F-80A-A21 Turn on code to complete a level
G-LOC Air Battle is a trademark of Sega of America, Inc.

George Foreman's K.O. Boxing Game
21C-04C-2A2 Infinite superpunches
602-CEE-E68 Both boxers start with 3/4 energy
402-CEE-E68 Both boxers start with 1/2 energy
202-CEE-E68 Both boxers start with 1/4 energy
000-BED-19E Infinite ring timer
02F-59E-E66 2-min. rounds
04F-59E-E66 4-min. rounds
06F-59E-E66 6-min. rounds
George Foreman's K.O. Boxing is a trademark of Acclaim Entertainment, Inc.

Global Gladiators Game
219-82B-6E2 Infinite timer
0A2-88B-F76 Start with 10 min.
062-88B-F76 Start with 6 min.
042-88B-F76 Start with 4 min.
022-88B-F76 Start with 2 min.
05F-ACD-E6E Each M logo counts as 5
03F-ACD-E6E Each M logo counts as 3
012-51E-F7E Start with 1 life
052-51E-F7E Start with 5 lives
0A2-51E-F7E Start 10 lives
002-08E-A29 Infinite lives
Global Gladiators is a trademark of Virgin.

Halley Wars Game
00F-F2E-19E Infinite lives
00F-E1E-19E Keep power-ups after dying
014-43F-E66 Start with 1 life
054-43F-E66 Start with 5 lives
074-43F-E66 Start with 7 lives
3EF-5DF-082 + 04F-5EF-C43 + 00F-5FF-E69 Collect 1 gun power-up and get max
3EF-72F-082 + 03F-73F-C4F + 00F-74F-E69 Collect 1 thrust and get max manuverability
Halley Wars is a trademark of Taito Corp.

The Incredible Crash Dummies Game
01C-40F-F7E Start with 1 life instead of 5
03C-40F-F7E Start with 3 lives
07C-40F-F7E Start with 7 lives
09C-40F-F7E Start with 1 lives
00F-45F-19E Infinite lives
403-69E-6EB Start with 40 seconds on day 1 instead of 60
803-69E-6EB Start with 80 seconds on day 1
993-69E-6EB Start with 99 seconds on day 1
205-FFE-E6B Start with 20 seconds on day 2 instead of 40
605-FFE-E6B Start with 60 seconds on day 2
995-FFE-E6B Start with 99 seconds on day 2
009-7AD-E6E Infinite time (must switch off at end of day)
3EC-29F-082 + 01C-2AF-E62 + 00C-2BF-E69 Start on day 2
3EC-29F-082 + 00C-2BF-E69 Start on day 3
3EC-29F-082 + 03C-2AF-E62 + 00C-2BF-E69 Start on day 4
3EC-29F-082 + 04C-2AF-E62 + 00C-2BF-E69 Start on day 5
The Incredible Crash Dummies is a trademark of Tyco Industries, Inc.

Indiana Jones and the Last Crusade Game
041-42F-F72 Start with 5 lives
081-42F-F72 Start with 9 lives
0A1-42F-F72 Start with 11 lives
002-9FF-3BE Infinite lives
002-839-19E Infinite whips
00A-3EE-3BE Infinite time--switch off codes at end of level to go on
Indiana Jones and the Last Crusade is a trademark of Lucasfilm Ltd.

Joe Montana Football Game (Version A)
NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THE 'VERSION A'
CODES DON'T WORK ON YOUR GAME, THEN TRY THE 'VERSION B'
CODES (BELOW)
01B-B4F-FEE 1st quarter lasts 1 min.
02B-B4F-FEE 1st quarter lasts 2 min.
06B-B4F-FEE 1st quarter lasts 6 min.
001-A9F-E6E Infinite time
00E-E3E-19A Always 1st down--turn code off when computer has ball
02E-E5E-FEE Only have 1 down to get 1st down
03E-E5E-FEE Only have 2 downs to get 1st down
04E-E5E-FEE Only have 3 downs to get 1st down
06E-E5E-FEE Have 5 downs to get 1st down
001-B9B-A22 + 001-CDB-3B7 No scoring--turn off codes when you want to score
Joe Montana Football is a trademark of Sega of America, Inc.

Joe Montana Football Game (Version B)
NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THE 'VERSION B'
CODES DON'T WORK ON YOUR GAME, THEN TRY THE 'VERSION A'
CODES (ABOVE)
01B-BAF-F7E 1st quarter lasts 1 min.
02B-BAF-F7E 1st quarter lasts 2 min.
06B-BAF-F7E 1st quarter lasts 6 min.
001-A6F-E6E Infinite time
*=Can switch on/off
00E-EFE-19A *Always 1st down
02E-F1E-F7E Only have 1 down to get 1st down
03E-F1E-F7E Only have 2 downs to get 1st down
04E-F1E-F7E Only have 3 downs to get 1st down
06E-F1E-F7E Have 5 downs to get 1st down
001-C8B-A22 + 001-DCB-3B7 *No scoring
Joe Montana Football is a trademark of Sega of America, Inc.

KLAX Game
003-28C-19A Unlimited dropped tiles
197-3CD-E6E Start on wave 25, 30 or 35
327-3CD-E6E Start on wave 50, 55 or 60
637-3CD-E6E Start on wave 99--don't choose 104 or 109
008-72D-193 Rand-omizes goal for completing each wave
KLAX is a trademark of Atari Games.

Krusty's Fun House Game
028-52D-E66 Start with 2 lives
058-52D-E66 Start with 5 lives
098-52D-E66 Start with 9 lives
21F-215-19D Infinite lives
008-5E5-C42 Infinite energy
078-87D-C4E Start with 7 pies
0B8-87D-C4E Start with 11 pies
0F8-87D-C4E Start with 15 pies
21C-134-19D Infinite pies
Krusty's Fun House is a trademark of Twentieth Century Fox Film Corporation.

Land of Illusion starring Mickey Mouse Game
02F-31D-E66 Start with 3 lives
04F-31D-E66 Start with 5 lives
06F-31D-E66 Start with 7 lives
08F-31D-E66 Start with 9 lives
0AF-31D-E66 Start with 11 lives
009-FAD-E6E Infinite lives
002-4CE-E6E Infinite time--turn codes off at end of each level to go on
00C-337-E69 Infinite energy
Land of Illusion starring Mickey Mouse is a trademark of Sega of America, Inc.

Lemmings Game
00D-34D-19E Infinite use of all types of lemmings
009-FFF-3BE Infinite time--counter still counts down--turn codes off to complete level
3E8-57C-082 + 3E8-59C-805 + 648-5AC-E64 1 lemming equals 100 (you can nuke the rest of them if you want)
Lemmings is a trademark of Psygnosis Limited.

The Lucky Dime Caper starring Donald Duck Game
047-B1F-E66 Start with 4 lives
067-B1F-E66 Start with 6 lives
087-B1F-E66 Start with 8 lives
000-93D-E69 Infinite lives
*=Don't pick up stars, ignore counter
047-E0E-E6E *Start with 5 energy units
067-E0E-E6E *Start with 7 energy units
087-E0E-E6E *Start with 9 energy units
21C-04E-91D Infinite energy
219-B3E-91D After Donald loses 1 energy unit he is invincible
The Lucky Dime Caper starring Donald Duck and related names are trademarks
of The Walt Disney Company

The Majors: Pro Baseball Game
Can switch codes on/off
003-91C-19A No strikeouts
043-93C-E66 4 strikes and you're out
063-93C-E66 6 strikes and you're out
003-56C-19A 1 ball and you walk
The Majors: Pro Baseball is a trademark of Sega.

Ninja Gaiden Game
C90-CBE-2A2 Infinite energy
009-439-F79 Infinite lives
011-EDF-E66 Start with 1 life
051-EDF-E66 Start with 5 lives
081-EDF-E66 Start with 8 lives
021-6CF-E6E Start on act 2 (Smuggling)
031-6CF-E6E Start on act 3 (Skyscraper)
041-6CF-E6E Start on act 4, part 1 (Counterattack)
051-6CF-E6E Start on act 4, part 2 (Counterattack)
061-6CF-E6E See end credits
C35-F6F-E61 Infinite time
834-D7F-E60 Start timer at 399
854-D7F-E60 Start timer at 599
000-C7E-B30 Almost invincible
3E2-07C-082 + 012-08C-C46 + 002-09C-A21 Kill most level bosses with 1 hit
665-64F-E64 Slow motion!
Ninja Gaiden is a trademark of Tecmo, Ltd.

Olympic Gold Barcelona ‘92 Game
Archery codes:
0A6-08B-F72 Start with 10 arrows
0F6-08B-F72 Start with 15 arrows
146-08B-F72 Start with 20 arrows
009-A7B-3BE Infinite arrows
005-6EF-3BA Infinite time
Olympic Gold Barcelona ‘92 is a trademark of U.S. Gold, Inc.

Out Run Europa Game
007-6BD-E6E Infinite time
00C-8EF-19E Infinite turbos
054-27F-C42 Start with 8 shields
024-27F-C42 Start with 5 shields
007-E4E-19E Infinite ammo
Out Run Europa is a trademark of Sega Enterprises, Ltd.

Pac-Man Game
027-9C6-E66 Start with 3 lives
057-9C6-E66 Start with 5 lives
077-9C6-E66 Start with 7 lives
00A-896-19E Infinite lives
008-396-4C6 Collect power pill and ghosts stay blue until eaten
Pac-Man is a trademark of Namco Ltd.

Paperboy Game
012-3CF-E66 Start with 2 lives
062-3CF-E66 Start with 7 lives
092-3CF-E66 Start with 10 lives
00C-57F-19E Infinite lives
052-41F-C42 Start with 5 papers
0F2-41F-C42 Start with 15 papers
142-41F-C42 Start with 20 papers
00C-6C9-19E Infinite papers
Paperboy is a trademark of Atari Games.

Pengo Game
00C-F9D-E6E Stop timer (gives maximum bonus pts.) and keep Sno-Bee eggs flashing
020-85F-F7E Start with 2 lives
070-85F-F7E Start with 7 lives
090-85F-F7E Start with 9 lives
007-3EF-3BE Infinite lives
0A0-8AF-E6E Start on act 10
130-8AF-E6E Start on act 20
280-8AF-E6E Start on act 40
400-8AF-E6E Start on act 64
Pengo and related names are trademarks of Sega.

Predator 2 Game
00F-D2E-3BE Infinite lives
001-8EE-19E Infinite ammo--all weapons
7F2-38D-911 + 7B2-3CD-197 + 012-33D-E66 Start on Level 2
7F2-38D-911 + 7B2-3CD-197 + 022-33D-E66 Start on Level 3
7F2-38D-911 + 7B2-3CD-197 Start on Level 4
7F2-38D-911 + 7B2-3CD-197 + 042-33D-E66 Start on Level 5
7F2-38D-911 + 7B2-3CD-197 + 052-33D-E66 Start on Level 6
7F2-38D-911 + 7B2-3CD-197 + 062-33D-E66 Start on Level 7
7F2-38D-911 + 7B2-3CD-197 + 072-33D-E66 See end credits
Predator 2 is a trademark of Twentieth Century Fox Film Corporation.

Prince of Persia Game
If you lose a life and the Prince disappears, switch codes off and then on and he
will reappear.
004-03B-19E Infinite time
2D2-08F-19A 45-min. game
142-08F-19A 20-min. game
0A2-08F-19A 10-min. game
*=Additional health units only show up when you enter game
081-38C-E66 *Start with more health units--select options screen, move
cursor down to health units, press 1 button 3x for 6 health units, 4x for 7 health
units, 5x for 8 health units (maximum)
001-E9E-3BE Don't lose health units when you drop off some ledges--you do lose additional units but won't go below 3
049-4ED-E66 Start on level 2
059-4ED-E66 Start on level 3
069-4ED-E66 Start on level 4
079-4ED-E66 Start on level 5
089-4ED-E66 Start on level 6
099-4ED-E66 Start on level 7
0A9-4ED-E66 Start on level 8
0B9-4ED-E66 Start on level 9
0C9-4ED-E66 Start on level 10
0D9-4ED-E66 Start on level 11
0E9-4ED-E66 Start on level 12
0F9-4ED-E66 Start on level 13
109-4ED-E66 Walk all the way to the left to see ending
Prince of Persia is a trademark of Jordan Mechner.

R.C. Grand Prix Game
2DD-68D-19A 1st race is 0:45 instead of 1:00
78D-68D-19A 1st race is 2:00
FFD-68D-19A 1st race is 4:15
2DD-69D-803 2nd race is 0:45 instead of 1:30
78D-69D-803 2nd race is 2:00
FFD-69D-803 2nd race is 4:15
2DD-6AD-A2B 3rd race is 0:45 instead of 1:20
78D-6AD-A2B 3rd race is 2:00
FFD-6AD-A2B 3rd race is 4:15
2DD-6BD-E60 4th race is 0:45 instead of 2:00
78D-6BD-E60 4th race is 2:00
FFD-6BD-E60 4th race is 4:15
3EB-94F-80E + FFB-95F-193 Time for all races is 4:15
000-BFC-5DD + 000-C0C-A23 Items are free if you have enough money
R.C. Grand Prix is a trademark of Absolute Entertainment, Inc.

Revenge of Drancon Game
05D-DDF-E66 Start with 5 lives
07D-DDF-E66 Start with 7 lives
0CD-DDF-E66 Start with 12 lives
195-DDF-E66 Start with 25 lives
325-DDF-E66 Start with 50 lives
635-DDF-E66 Start with 99 lives
055-649-D5A Start with 5 health/vitality units
085-649-D5A Start with 8 health/vitality units
*=Don't grab any fruit
195-649-D5A *Start with 25 health/vitality units
325-649-D5A *Start with 50 health/vitality units
635-649-D5A *Start with 99 health/vitality units
Revenge of Drancon is a trademark of Sega of America, Inc.

Shinobi Game
21F-055-2A2 Infinite energy
006-06D-3BE Infinite lives
06B-75C-F72 Start with 6 lives
08B-75C-F72 Start with 8 lives
09B-75C-F72 Start with 9 lives
21E-BA5-2A2 On highway stage, jump onto road and stop traffic
Shinobi is a trademark of Sega of America, Inc.

Shinobi II The Silent Fury Game
052-50F-F7A Start with 4 energy bars
072-50F-F7A Start with 6 energy bars
0A2-50F-F7A Start with 9 energy bars--ignore counter
21A-41C-2A2 Infinite energy
008-30D-3BE Infinite ninjitsu magic
032-58F-F7A Start with 4 lives
062-58F-F7A Start with 7 lives
092-58F-F7A Start with 10 lives
00B-A0C-3BE Infinite lives
Shinobi II The Silent Fury is a trademark of Sega.

The Simpsons: Bart Vs the Space Mutants Game
002-D09-E6E Infinite coins
009-5DC-E6E Infinite time
21D-18B-2A2 + 05E-A3E-A2A Start with 5 coins
15E-A3E-A2A + 21D-18B-2A2 Start with 15 coins
21D-18B-2A2 + 20E-A3E-A2A tart with 20 coins
The Simpsons: Bart Vs the Space Mutants is a trademark of Twentieth Century
Fox Film Corporation.

Slider Game
023-46F-F7A Start with 3 lives
073-46F-F7A Start with 8 lives
0B3-46F-F7A Start with 12 lives
007-01F-19E Infinite lives
00B-F6E-E65 Infinite time (ignore counter)
Slider is a trademark of Sega of America, Inc.

Sonic the Hedgehog Game--Version 0
NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THESE CODES DON'T
WORK ON YOUR GAME, TRY THE 'VERSION 1' CODES (PAGE 63)
007-01A-3BE Infinite lives
*=Ring counter goes back to zero at each 100 points, but you get an extra life each time
020-54A-E6E *Rings worth 2 points
030-54A-E6E *Rings worth 3 points
040-54A-E6E *Rings worth 4 points
050-54A-E6E *Rings worth 5 points
060-54A-E6E *Rings worth 6 points
070-54A-E6E *Rings worth 7 points
080-54A-E6E *Rings worth 8 points
3A0-21C-2A2 Never lose rings
003-F8C-3B7 Stop timer
013-7DE-E66 Start with 1 life
053-7DE-E66 Start with 5 lives
093-7DE-E66 Start with 9 lives
Sonic the Hedgehog is a trademark of Sega of America, Inc.

Sonic the Hedgehog Game--Version 1
NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THESE CODES DON'T
WORK ON YOUR GAME, TRY THE 'VERSION 0' CODES (ABOVE)
003-8CE-5D4 + 013-88E-91A Start on Green Hill Zone, part 2
003-8CE-5D4 + 023-88E-91A Start on Green Hill Zone, part 3
003-8CE-5D4 + 033-88E-91A Start on Bridge, part 1
003-8CE-5D4 + 043-88E-91A Start on Bridge, part 2
003-8CE-5D4 + 053-88E-91A Start on Bridge, part 3
003-8CE-5D4 + 063-88E-91A Start on Jungle, part 1
003-8CE-5D4 + 073-88E-91A Start on Jungle, part 2
003-8CE-5D4 + 083-88E-91A Start on Jungle, part 3
003-8CE-5D4 + 093-88E-91A Start on Labyrinth part 1
003-8CE-5D4 + 0A3-88E-91A Start on Labyrinth part 2
003-8CE-5D4 + 0B3-88E-91A Start on Labyrinth part 3
003-8CE-5D4 + 0C3-88E-91A Start on Scrap Brain, part 1
003-8CE-5D4 + 0D3-88E-91A Start on Scrap Brain, part 2
003-8CE-5D4 + 0E3-88E-91A Start on Scrap Brain, part 3
003-8CE-5D4 + 0F3-88E-91A Start on Sky Base, part 1
2A2-86A-6E2 Don't lose breath underwater
Sonic the Hedgehog is a trademark of Sega of America, Inc.

Sonic the Hedgehog 2 Game
009-04F-3BE Infinite lives
A78-92C-19E Invincible after 1 ring--except on act 3
026-5ED-E6E Each ring worth 2 points
036-5ED-E6E Each ring worth 3 points
046-5ED-E6E Each ring worth 4 points
056-5ED-E6E Each ring worth 5 points
066-5ED-E6E Each ring worth 6 points
076-5ED-E6E Each ring worth 7 points
086-5ED-E6E Each ring worth 8 points
3A7-E4C-2A2 Don't lose rings when hit
012-B8D-E66 Start with 1 life
052-B8D-E66 Start with 5 lives
092-B8D-E66 Start with 9 lives
001-12D-3B7 Stop timer
3E2-E4D-3B4 + 012-E5D-E69 Start on Act 2
3E2-E4D-3B4 + 022-E5D-E69 Start on Act 3
Sonic the Hedgehog 2 is a trademark of SEGA.

Space Harrier Game
040-8DF-E62 Start with 5 lives
060-8DF-E62 Start with 7 lives
080-8DF-E62 Start with 9 lives
21A-63D-2A2 Infinite lives
If you don't see yourself on screen, press right arrow.
*=Practice codes only. Switch off to go on to next level
025-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 2
035-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 3
045-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 4
065-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 5
075-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 6
0A5-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 7
0B5-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 8
0D5-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 9
0E5-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 10
0F5-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 11
115-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-1
125-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-2
135-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-3
145-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-4
165-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-5
175-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-6
185-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Start on stage 12-7
195-CCE-B3E + 005-C9E-6EA + 005-CAC-E62 *Watch ending
004-A6E-3BE Floor doesn't move
Space Harrier is a trademark of Sega of America, Inc.

Streets of Rage Game
027 3CF E66 Start with 2 lives
057 3CF E66 Start with 5 lives
087 3CF E66 Start with 8 lives
3A9-667-2A2 Infinite time
*=First section of round only
090-6E7-F7A *Start with 90 seconds instead of 40 in Round 1
020-6E7-F7A *Start with 20 seconds in Round 1
090-737-F7E *Start with 90 seconds instead of 50 in Rounds 2 thru 4
020-737-F7E *Start with 20 seconds in Rounds 2 thru 4
090-787-F7E *Start with 90 seconds instead of 50 in Round 5
020-787-F7E *Start with 20 seconds in Round 5
008-DD6-19E Infinite lives
009-0A6-3B7 Infinite energy
027-3CF-E66 Start with 2 lives
057-3CF-E66 Start with 5 lives
087-3CF-E66 Start with 8 lives--ignore counter
677-CC9-913 Start on Round 2
677-CC9-913 + 027-CA9-E6E Start on Round 3
677-CC9-913 + 037-CA9-E6E Start on Round 4
677-CC9-913 + 047-CA9-E6E Start on Round 5
Streets of Rage is a trademark of SEGA.

Super Golf Game
21F-4CE-19D Turn codes on and bad shots won't be scored
00F-16C-3BE Take points on chr select and put them into point bin (but doesn't take them off your set value)
AF2-83E-08F No wind
02F-6DF-E6E Start on hole 2
03F-6DF-E6E Start on hole 3
04F-6DF-E6E Start on hole 4
05F-6DF-E6E Start on hole 5
06F-6DF-E6E Start on hole 6
07F-6DF-E6E Start on hole 7
08F-6DF-E6E Start on hole 8
09F-6DF-E6E Start on hole 9
0AF-6DF-E6E Start on hole 10
0BF-6DF-E6E Start on hole 11
0CF-6DF-E6E Start on hole 12
0DF-6DF-E6E Start on hole 13
0EF-6DF-E6E Start on hole 14
0FF-6DF-E6E Start on hole 15
10F-6DF-E6E Start on hole 16
11F-6DF-E6E Start on hole 17
12F-6DF-E6E Start on hole 18
Super Golf is a trademark of Sage's Creation, Inc.

Super Off-Road Game
05A-D8F-80E Start with 5 nitros
0AA-D8F-80E Start with 10 nitros
0FA-D8F-80E Start with 15 nitros
215-B0C-91D Infinite nitros
001-98B-A2C Almost infinite money
004-50E-A22 Infinite time--ignore counter
Super Off-Road is a trademark of The Leland Corporation.

Super Smash TV Game
001-76D-19E Infinite lives
050-809-F76 Start with 5 lives
080-809-F76 Start with 8 lives
0A0-809-F76 Start with 10 lives
C93-605-91D Green men freeze
051-299-F76 Start with 5 credits
081-299-F76 Start with 8 credits
0A1-299-F76 Start with 10 credits
Super Smash TV is a trademark of Williams Electronics Games, Inc.

Super Space Invaders Game
02A-E1C-E66 Start with 2 lives
05A-E1C-E66 Start with 5 lives
07A-E1C-E66 Start with 7 lives
00F-D5B-3BE Infinite lives
02B-09E-E66 Start with 3 shields
05B-09E-E66 Start with 6 shields
07B-09E-E66 Start with 8 shields
007-43E-E6E Infinite shields--except when stomped
Super Space Invaders is a trademark of Taito Corp.

Taz-Mania Game
031-CFD-F7E Start level 1 with 3 lives
071-CFD-F7E Start level 1 with 7 lives
091-CFD-F7E Start level 1 with 9 lives
00E-32E-3B7 Infinite lives
Taz-Mania is a trademark of Warner Bros Inc.

The Terminator Game
3AD-87C-2A2 Invincibility
*=Right amount of health does not appear until you get hit once.
4B7-72E-7FB Start with about 75% health
327-72E-7FB Start with about 50% health
197-72E-7FB Start with about 25% health
002-A7A-19E Infinite time
The Terminator is a trademark of Cinema ‘84. A Greenberg Brothers Partnership.

Tom and Jerry Game
C90-AFA-2A2 Infinite energy
0A8-D4E-C4A Start with 5 hearts
0C8-D4E-C4A Start with 6 hearts
04B-E77-F76 Start with 4 continues
08B-E77-F76 Start with 8 continues
00D-E56-19E Infinite continues
Tom and Jerry is a trademark of Turner Entertainment Co.

Vampire, Master of Darkness Game
00B-3AB-E6E Infinite time
022-727-E66 Start with 2 lives
072-727-E66 Start with 7 lives
092-727-E66 Start with 9 lives
3A7-02B-2A2 Infinite energy--switch off codes if you get stuck
3A1-2AE-2A2 Infinite lives
3A3-23D-2A2 Infinite ammo for special weapons
3C1-32E-5D4 Die and get special weapons given to you
211-36E-2A2 + 211-39E-2A2 Don't lose special weapons after dying
3E6-FFB-2AA + 207-00B-E6E + 007-01B-5D4 Invincibility
Vampire, Master of Darkness is a trademark of SEGA.

Wimbledon Tennis Game
005-E0E-C45 Computer can't score
09B-515-D56 Tour mode 9 distribution points
19B-515-D56 Tour mode 25 distribution points
006-06E-C45 No games scored by computer
076-05E-F7A Most games are given to you
Wimbledon Tennis is a trademark of All England Lawn Tennis and Croquet Club,
Wimbledon.

Wonderboy Game
05D-DDF-E66 Start with 5 lives
08D-DDF-E66 Start with 8 lives
0CD-DDF-E66 Start with 12 lives
055-7E9-D5A Start with 5 health/vitality units
085-7E9-D5A Start with 8 health/vitality units
Wonderboy is a trademark of SEGA.

Woody Pop Game (Version A)
NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THE 'VERSION A'
CODES DON'T WORK ON YOUR GAME, THEN TRY THE 'VERSION B'
CODES (BELOW)
009-2AE-E6D Infinite balls
0F7-34F-E66 Start with 15 balls
077-34F-E66 Start with 7 balls
017-34F-E66 Start with 1 ball
Woody Pop is a trademark of Sega of America, Inc.

Woody Pop Game (Version B)
NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THE 'VERSION B'
CODES DON'T WORK ON YOUR GAME, THEN TRY THE 'VERSION A'
CODES (ABOVE)
009-3FE-E6D Infinite balls
0F7-16F-E66 Start with 15 balls
077-16F-E66 Start with 7 balls
017-16F-E66 Start with 1 ball
Woody Pop is a trademark of Sega of America, Inc.
Bram Stoker's Dracula(tm) Game
1 002-4FA-E66 Start with 1 life
2 012-4FA-E66 Start with 2 lives
3 052-4FA-E66 Start with 6 lives
4 092-4FA-E66 Start with 10 lives
5 3A3-C8A-2A2 Infinite lives
6 012-4AA-F7A Start with energy at 1--1st life
7 062-4AA-F7A Start with energy at 6--1st life
8 092-4AA-F7A Start with energy at 9--1st life
9 013-C0A-F7A Start with energy at 1--after 1st life
10 063-C0A-F7A Start with energy at 6--after 1st life
11 093-C0A-F7A Start with energy at 9--after 1st life
12 3A4-39C-2A2 After pick-up, keep weapons until end of level
13 001-7BB-19E Infinite time
14. 3A5-93C-2A2 Invincible (blinking)
15. C39-95E-E61 Immunity from water and spikes
Bram Stoker's Dracula is a trademark of Columbia Pictures
Industries, Inc.

Desert Speed Trap(tm) Game
1 212-39B-19D Infinite hits
2 014-74E-E66 2 energy points allowed for 1st life only
3 024-74E-E66 3 energy points allowed for 1st life only
4 004-74E-E66 1 energy point allowed for 1st life only
5 094-74E-E66 10 energy points allowed for 1st life only--MAY MESS UP ENERGY BAR
6 015-3AF-E62 Start with 2 lives
7 065-3AF-E62 Start with 6 lives
8 095-3AF-E62 Start with 9 lives
9 001-59B-A2A Infinite timer
10 015-0FF-E66 Start with 1 credit
11 055-0FF-E66 Start with 5 credits
12 075-0FF-E66 Start with 7 credits
13 095-0FF-E66 Start with 9 credits
14. C31-A8B-E61 Enemies can't hurt
15. 035-0FF-E66 + 325-13F-082 Start on level 3
16. 065-0FF-E66 + 325-13F-082 Start on level 6
17. 095-0FF-E66 + 325-13F-082 Start on level 9
18. 0E5-0FF-E66 + 325-13F-082 Start on last level

Double Dragon(tm) Game
1 012-19F-E66 Start with 2 lives
2 052-19F-E66 Start with 6 lives
3 092-19F-E66 Start with 10 lives
4 012-21F-F76 Start with 1 energy bar for first knockdown only
5 022-21F-F76 Start with two energy bars for first knockdown only
6 00F-03F-3BF Start with lots of energy
7 00C-B6F-3BE Pick up gun and keep till end of level
8 013-D9C-DD6 Gun has 1 bullet
9 053-D9C-DD6 Gun has 5 bullets
10 093-D9C-DD6 Gun has 9 bullets
11 017-EAD-E66 2 lives after 1st continue
12 057-EAD-E66 6 lives after 1st continue
13 097-EAD-E66 10 lives after 1st continue
14 007-E5D-3B7 Infinite continues
15 014-37F-F76 Start with 1 energy bar after 1st LIFE
16 024-37F-F76 Start with 1.5 energy bars after 1st LIFE
17 034-37F-F76 Start with 2 energy bars after 1st LIFE
18 AFD-0AE-F70 Nasties warp all over the place--very hard to kill

Ecco the Dolphin(tm) Game
1 3E3-4B8-C46 Infinite air
2 050-AC8-6E6 Less air when you jump out of the water
3 003-4B8-C46 Air goes down slower
4 21C-D49-6E2 Infinite energy
5 05C-D29-199 Take less damage
6 FFC-D29-199 Protection from some hazards
7 053-EAA-6E6 + 053-E4A-6E6 Shells replenish less energy and less air
8 C93-E2A-6EE No replenishment of air energy by anything--you can still get air by jumping out of water
9 217-AD8-6E2 No extra air when jumping out of the water--use this code with code air goes down slower
for a level

The Incredible Crash Dummies(tm) Game
1 01C-40F-F7E Start with 1 life
2 05C-40F-F7E Start with 5 lives
3 09C-40F-F7E Start with 9 lives
4 00F-45F-19E Infinite lives
5 00B-E1A-E69 Fire has no effect on Crash Dummies
6 009-7AD-E6E Infinite time
The Incredible Crash Dummies is a trademark of Tyco Industries, Inc.

Jurassic Park(tm) Game
Arcade Stage Codes:
1 01A-11B-E66 Start with 1 energy point
2 02A-11B-E66 Start with 2 energy points
3 05A-11B-E66 Start with 5 energy points
4 09A-11B-E66 Start with 9 energy points
5 AF6-E68-19A One hit by an enemy is fatal
6 3A6-E78-2A2 Invincibility
Action Stage Codes:
7 01E-2EB-E66 Start with 1 life--1st game only
8 02E-2EB-E66 Start with 2 lives--1st game only
9 05E-2EB-E66 Start with 5 lives--1st game only
10 09E-2EB-E66 Start with 9 lives--1st game only
Pteranodon Level Codes:
11 012-509-E62 Hit enemies 1x and they run away
12 052-509-E62 Hit enemies 5x and they run away
13 092-509-E62 Hit enemies 9x and they run away
14 05E-679-E66 Start with 5 lives on continue
15 01E-679-E66 Start with 1 life on continue
16 09E-679-E66 Start with 9 lives on continue
17 C98-26D-19D Invincibility--action stage only
18 01E-2EB-E66 + 01E-11B-E66 Start first game with 1 life and 1 continue
19 05E-2EB-E66 + 05E-11B-E66 Start first game with 5 lives and 5 continues
20 09E-2EB-E66 + 09E-11B-E66 Start first game with 9 lives and 9 continues
21 3AC-B49-2A2 Infinite lives
22 00E-739-E69 Infinite continues
23 AF8-22D-A20 1 touch by an enemy is fatal
Jurassic Park is a trademark of Universal City Studios, Inc. & Amblin
Entertainment, Inc.

Mortal Kombat(tm) Game
1 063-7B4-C4E Each round is 69 seconds
2 023-7B4-C4E Each round is 29 seconds
3 00B-40C-3BE Infinite time
4 004-2D6-19E Infinite credits
5 DEB-9F6-5D3 Blood
6 003-48B-F79 Player 1 is invincible
7 240-BFD-C4B Player 1 starts with 1/2 health
8 240-C5D-C4B Player 2 usually starts with 1/2 health
9 20B-06F-F7A Punches do more damage
10 2CB-26F-C42 Most kicks do more damage
11 30B-86F-C42 Foot sweeps do more damage
12 30B-2EF-D5A Flying punches do more damage
13 33B-56F-A2E Uppercuts do more damage
14 2AF-237-D5A Throws do more damage
15 2BB-76F-F7A Sonya Blade's leg grab does more damage
16 2BB-66F-F7A Scorpion's harpoon does more damage
17 2BB-6EF-F7A Rayden's flying thunderbolt does more damage
18 2BB-4EF-D56 Johhny Cage's shadow kick does more damage
19 37B-36F-D52 Some other special moves do more damage
20 01B-C9A-E6A Start on match 2
21 02B-C9A-E6A Start on match 3
22 03B-C9A-E6A Start on match 4
23 04B-C9A-E6A Start on match 5
24 05B-C9A-E6A Start on mirror match
25 06B-C9A-E6A Start on endurance match 1
26 07B-C9A-E6A Start on endurance match 2
27 08B-C9A-E6A Start on endurance match 3
28 09B-C9A-E6A Start on match against Goro
29 0AB-C9A-E6A Start on match against Shang Tsung
30 02B-E1A-F76 Start with 1 credit
31 06B-E1A-F76 Start with 5 credits
32 0BB-E1A-F76 Start with 10 credits
Mortal Kombat and related names are trademarks of Midway
Manufacturing Company.

Sonic Chaos(tm) Game
1 008-3BD-E6E Infinite time
2 022-1EC-E6E Each ring worth 2
3 042-1EC-E6E Each ring worth 4
4 062-1EC-E6E Each ring worth 6
5 082-1EC-E6E Each ring worth 8
6 0A2-1EC-E6E Each ring worth 10
7 3A9-DCB-2A2 Never lose rings
8 22A-91D-2A2 Start with some rings most of the time
9 016-93C-E66 Sonic starts with 1 life
10 096-93C-E66 Sonic starts with 9 lives
11 506-93C-E66 Sonic starts with 50 lives
12 996-93C-E66 Sonic starts with 99 lives
13 014-23E-E66 Sonic continues with 1 life
14 094-23E-E66 Sonic continues with 9 lives
15 504-23E-E66 Sonic continues with 50 lives
16 994-23E-E66 Sonic continues with 99 lives
17 016-99C-F7E Tails starts with 1 life
18 096-99C-F7E Tails starts with 9 lives
19 506-99C-F7E Tails starts with 50 lives
20 996-99C-F7E Tails starts with 99 lives
21 014-28E-F7E Tails continues with 1 life
22 094-28E-F7E Tails continues with 9 lives
23 504-28E-F7E Tails continues with 50 lives
24 994-28E-F7E Tails continues with 99 lives
25 3A6-24E-2A2 Infinite lives
DONT COMBINE ANY OF CODES 26 THRU 35 WITH ANY OF 9 THRU 25
26 1F6-9EC-08F + 996-A0C-F7D Sonic starts on Gigapolis Zone
27 3D6-9EC-08F + 996-A0C-F7D Sonic starts on Sleeping Egg Zone
28 006-9EC-08F + 996-A0C-F7D Sonic starts on Mecha Green Hill Zone
29 3C6-9EC-08F + 996-A0C-F7D Sonic starts on Aqua Planet Zone
30 056-93C-E66 + 006-9EC-08F + 996-A0C-F7D Sonic starts on Electric Egg Zone with 5 lives
31 016-99C-F7E + 1F6-9EC-08F + 996-A0C-F7D Tails starts on Gigapolis Zone with 1 life
32 1F6-9EC-08F + 996-A0C-F7D Tails starts on Sleeping Egg Zone
33 036-99C-F7E + 006-9EC-08F + 996-A0C-F7D Tails starts on Mecha Green Hill Zone with 3 lives
34 3D6-9EC-08F + 996-A0C-F7D Tails starts on Aqua Planet Zone
35 006-9EC-08F + 996-A0C-F7D Tails starts on Electric Egg Zone
Sonic Chaos and related names are trademarks of SEGA.

Sonic Chaos(tm) Game
1 092-1EC-E6E Collect 1 ring and you get 9
2 032-1EC-E6E Collect 1 ring and you get 3
3 FF2-1EC-E6E Collect 1 ring and you get 65
4 3A9-DAB-2A2 No loss of rings on collision
5 016-93C-E66 Start with 1 life
6 056-93C-E66 Start with 5 lives
7 096-93C-E66 Start with 9 lives
8 3A6-24E-2A2 Infinite lives
9 008-41D-3B7 No clock timer
10 3C8-33F-5D4 Start on level 2-2
11 3AA-A3B-2A2 One hit and you are invincible (you must have a ring when you get hit)
12 208-4BB-F72 Hold right on the joypad and Sonic will finish the level by himself. Switch ff the code when you reach level 3

Spider-Man: Return of the Sinister Six(tm) game
1 003-39F-5D4 Begin with web fluid
2 013-35F-C4A Start with less energy
3 0A3-35F-C4A Start with more energy
4 0F3-35F-C4A Start with a lot more energy
5 FF3-2FF-E6E Gives you 2,540 points
6 063-1DF-E66 Start with 5 continues
7 093-1DF-E66 Start with 8 continues
8 3A4-0DD-2A2 Infinite energy
Spider-Man: Return of the Sinister Six is a trademark of Marvel
Entertainment Group, Inc.

Streets of Rage 2(tm) Game
1 012-BEF-E66 Start with only 1 life
2 062-BEF-E66 Start with 6 lives
3 092-BEF-E66 Start with 9 lives
4 218-15C-91D Infinite lives
5 0BE-F79-B36 Start 1st life with only 1/2 energy
6 3CE-F79-B36 Start 1st life with 2x energy
7 21A-FBC-91D Infinite energy
8 00A-05B-E6E Infinite time
9 012-C3F-E6E + 832-C5F-F74 Start on stage 2
10 022-C3F-E6E + 832-C5F-F74 Start on stage 3
11 032-C3F-E6E + 832-C5F-F74 Start on stage 4
12 042-C3F-E6E + 832-C5F-F74 Start on stage 5
13 052-C3F-E6E + 832-C5F-F74 Start on stage 6
14. 3E8-83A-91D + 098-84A-193 + 008-85A-E6F Mega-power attacks
Streets of Rage 2 is a trademark of SEGA.

Strider Returns(tm) Game
1 00E-4AA-19E Infinite time
2 3AB-A2F-2A2 Infinite lives
3 015-F8F-F7E Start with 2 lives
4 035-F8F-F7E Start with 4 lives
5 075-F8F-F7E Start with 8 lives
6 095-F8F-F7E Start with 10 lives
7 3A6-73A-2A2 Infinite energy
8 007-3BF-6EB Start with energy at 1
9 107-3BF-6EB Start with energy at 3
10 207-3BF-6EB Start with energy at 6
11 907-3BF-6EB Start with energy at 19
12 AF6-72A-A24 Invincibility
13 015-F3F-E6A Start on level 2
14 025-F3F-E6A Start on level 3
15 035-F3F-E6A Start on level 4
16 045-F3F-E6A Start on level 5
17. 001-49C-19E + 213-BEC-2A2 Loads of bad guys
18. C91-4AC-2A2 + 000-71C-195 Only 1 animal enemy in game
Strider Returns is a trademark of Capcom U.S.A.

Surf Ninjas(tm) Game
1 015-36F-E66 Start with only 1 life
2 065-36F-E66 Start with 6 lives
3 095-36F-E66 Start with 9 lives
4 3AE-28F-2A2 Infinite lives
5 00F-47A-E6E Infinite Zatches
6 010-AEF-E6A Start on level 2: Docks of Venice, CA
7 020-AEF-E6A Start on level 3: Island of Patu San
8 040-AEF-E6A Start on level 4: jungle of Patu San
9 050-AEF-E6A Start at the cave of the ancients
CODES 10 AND 11 ARE FOR PRACTICE ONLY. YOU CANNOT COMPLETE
THE GAME WITHOUT COLLECTING THE KWANTZU IN THE CAVE OF THE
ANCIENTS
10 060-AEF-E6A Start on level 5: Colonel Chi's prison camp
11 070-AEF-E6A Start on level 6: Colonel Chi's Fortress
12 005-49F-E62 Start with no Zatches
13 015-49F-E62 Start with only 1 Zatch
14 105-49F-E62 Start with 10 Zatches
15 505-49F-E62 Start with 50 Zatches
16 005-4AF-E66 Start with no hints
17 015-4AF-E66 Start with only one hint
18 105-4AF-E66 Start with 10 hints
19 505-4AF-E66 Start with 50 hints
20 005-4BF-B3E Start with no weapons
21 055-4BF-B3E Start with 5 of each weapon
22 305-4BF-B3E Start with 30 of each weapon
23 505-4BF-B3E Start with 50 of each weapon
24 005-4CF-2AA Start with no gold
25 155-4CF-2AA Start with only 15 gold coins
26 605-4CF-2AA Start with 60 gold coins
27 995-4CF-2AA Start with 99 gold coins
28 C9A-ABA-19E Infinite hints
29 000-72E-E6E Infinite weapons
30 3A2-9A9-2A2 Infinite gold
Surf Ninjas and related names are trademarks of New Line
Productions, Inc.

Tengen World Cup Soccer(tm) Game
1 002-D4C-19E Infinite time--switch on to freeze time
2 002-6DC-F7A + 012-6EC-F7E 1 min. per half
3 002-6DC-F7A + 052-6EC-F7E 5 mins. per half
4 062-6DC-F7A + 002-6EC-F7E 60 mins. per half
World Cup Mode Codes:
6 3EF-2BE-082 + 00F-2DE-E6D Start with 43 points to use on the edit screen
Exhibition Mode Only:
7 0AF-21E-B3A Start with only 10 points on edit screen
8 2AF-21E-B3A Start with 50 points on edit screen
9 3CF-21E-B3A Start with 60 points on edit screen
10 001-21D-19E Infinite points on edit screen
Tengen World Cup Soccer is a trademark of Tengen, Inc.

World Series Baseball(tm) Game
1 009-76C-19A Outs not counted--except strikeouts
2 00A-C1E-19A Can't walk
3 01A-C3E-F7A 1 ball and you walk
4 06A-C3E-F7A 6 balls and you walk
5 09A-C3E-F7A 9 balls and you walk
6 00A-37E-19A No strikeouts
7 01A-39E-E66 1 strike and you're out
8 06A-39E-E66 6 strikes and you're out
9 09A-39E-E66 9 strikes and you're out
World Series Baseball is a trademark of Major League Baseball.

WWF Steel Cage Challenge(tm) Game
1 023-327-5D5 Start with no energy--Hulk Hogan
2 4F3-327-5D5 Start with 1/4 energy--Hulk Hogan
3 6A3-327-5D5 Start with 1/2 energy--Hulk Hogan
4 C03-327-5D5 Start with 3/4 energy--Hulk Hogan
5 453-8E7-5D5 Start with 1/4 energy--opponent
6 6A3-8E7-5D5 Start with 1/2 energy--opponent
7 C03-8E7-5D5 Start with 3/4 energy--opponent
8 03B-BAB-C42 Not allowed outside ring for long
9 003-076-E65 No out-of-ring counter for Hulk Hogan
10 C98-076-6EE Hulk is invincible and so is opponent, who can only be body slammed
11 XXC-E05-F7A Stamp takes xx points from opponent [04]
12 XXB-EA5-F7A Tummy bump takes 04
13 FFB-845-A2A Body slam causes max damage
14 00B-845-A2A Body slam causes no damage
15 99B-845-A2A Body slam causes 1/2 damage

Addams Family(tm) Game
1 3AB-9F9-195 Start with 1/4 energy 1st life
2 7AB-9F9-195 Start with 1/2 energy 1st life
3 BBB-9F9-195 Start with 3/4 energy 1st life
4 01B-AD9-F7E Start with 2 lives
5 07B-AD9-F7E Start with 8 lives
6 09B-AD9-F7E Start with 10 lives
7 006-46F-F7A Immune to everything
8 3A4-D1F-2A2 Infinite lives

Cliffhanger(tm) Game
1 011-98E-E62 Start with 2 life
2 041-98E-E62 Start with 5 lives
3 091-98E-E62 Start with 10 lives
4 012-73E-B39 Infinite lives
5 011-A3E-A2A Start with 1 energy bar
6 051-A3E-A2A Start with 5 energy bars
7 018-9AE-B39 One hit kills
8 011-80E-E66 1 continue
9 051-80E-E66 5 continues
10 091-80E-E66 9 continues
11 C90-C6A-E69 Invincibility
12 031-85E-E6A Start on level 2
13 061-85E-E6A Start on level 3
14 081-85E-E6A Start on level 4

Desert Strike(tm) Game
1 01E-03E-C4A Start with 1 hellfire
2 05E-03E-C4A Start with 5 hellfires
3 09E-03E-C4A Start with 9 hellfires
4 01E-08E-3BA Start with 1 hydras
5 56E-08E-3BA Start with 56 hydras
6 99E-0DE-3BA Start with 99 hydras
7 01E-0DE-A2E Start with 178 guns
8 06E-0DE-A2E Start with 678 guns
9 99E-0DE-A2E Start with 9,978 guns
10 01E-12E-08B + 01E-1CE-E6E 100 fuel load
11 55E-12E-08B + 55E-1CE-E6E 5,500 fuel load
12 99E-12E-1CE + 99E-1CE-E6E 9,900 fuel load
13 03E-2BE-F72 Start with 300 armor
14 06E-2BE-F72 Start with 600 armor
15 99E-2BE-F72 Start with 9900 armor
16 002-E97-E6E Infinite fuel
17 3A9-807-2A2 Infinite armor
18 005-B07-E6E Infinite hydras
19 004-CF7-E6E Infinite hellfires
20 006-FC7-E6E Infinite guns
Desert Strike is a trademark of Electronic Arts.

James Pond 2(tm) Game
1 015-C7F-E66 Start 1st game with 1 life
2 055-C7F-E66 Start 1st game with 5 lives
3 095-C7F-E66 Start 1st game with 9 lives
4 01F-3FB-801 Infinite lives
5 015-CCF-E66 Start 1st life with 1 energy
6 055-CCF-E66 Start 1st life with 5 energy
7 095-CCF-E66 Start 1st life with 9 energy
8 017-36F-E66 Start rest of lives with 1 energy
9 057-36F-E66 Start rest of lives with 5 energy
10 097-36F-E66 Start rest of lives with 9 energy
11 01E-30C-801 Immunity to spikes
12 FF5-D2F-E6A Invincibility, and also one touch from you kills baddies
13 025-94F-F7A Start with 1 continue
14 055-94F-F7A Start with 4 continues
15 095-94F-F7A Start with 8 continues
16 005-D8F-801 Infinite continues

Last Action Hero(tm) Game
1 031-20F-E6E Start on scene 3
2 051-20F-E6E Start on scene 5
3 071-20F-E6E Start on scene 7
4 011-25F-E66 Start with 1 life
5 051-25F-E66 Start with 5 lives
6 091-25F-E66 Start with 9 lives
7 011-2AF-F76 Start with 1 heart
8 051-2AF-F76 Start with 5 heart
9 091-2AF-F76 Start with 9 heart
10 3A1-F3F-2A2 Infinite lives
11 AFE-9CF-19E Collect 1 token to get fire extinguisher
12 3A1-B1F-2A2 Infinite timer

PGA Tour Golf(tm) Game
1 3E7-71C-191 + 407-72C-105 + 187-73C-6EA Strong wind
2 3E7-71C-191 + 1F7-71C-195 + 187-73C-6EA Massive wind
4 017-A2C-4CA Hit longer shots
5 FF7-A2C-4CA Hit even longer shots
6 006-50D-19A Infinite shots--always hole in one
Electronic Arts

Robocop 3(tm) Game
1 31E-13F-2A6 Start with 1 life
2 35E-13F-2A6 Start with 5 lives
3 39E-13F-2A6 Start with 9 lives
4 3AB-30D-2A2 Infinite lives
5 3AA-BF6-2A2 + 3AC-156-2A2 Infinite energy
6 3AD-346-2A2 Pick up power does nothing
7 000-E05-E6E Infinite timer
8 019-86F-E6E 100 bullets on pick-up
9 099-86F-E6E Start 1st life with 900 bullets and get 200 on each pick-up
10 006-64D-A2C Infinite ammo all guns

Star Wars(tm) Game
1 00D-92B-3B7 + 3AD-93B-2A2 Infinite energy--all players
Codes for Leia:
2 20E-347-A2A Start with 7 energy points for first life
3 30E-347-A2A Start with 9 energy points for first life
4 40E-347-A2A Start with 12 energy points for first life
5 210-D48-91D Storm troopers are invincible
6 C90-B2E-5DD Everything on the screen will disappear apart from you and the obstacles
7 20F-48A-A2A Start with 7 energy points after first life
8 30F-48A-A2A Start with 9 energy points after first life
9 40F-48A-A2A Start with 12 energy points after first life
Codes for Luke:
10 05E-237-E62 Start with 6 lives
11 09E-237-E62 Start with 10 lives
12 30A-12B-A2A Start with 16 energy points--1st life
13 40A-12B-A2A Start with 22 energy points--1st life
14 50A-12B-A2A Start with 27 energy points--1st life
15 30F-6FA-A2A Start with 16 energy points after 1st life
16 40F-6FA-A2A Start with 22 energy points after 1st life
17 50F-6FA-A2A Start with 27 energy points after 1st life
18 3AF-6BA-2A2 Infinite lives
Star Wars is a trademark of Lucasfilm Ltd.

Winter Olympics(tm) Game
1 000-5A9-A29 Start on any skill level
2 7E0-0BD-3B7 + C91-B2D-91D Always gain speed on luge and bobsleigh
3 01E-87D-F7E 1 shot on biathlon
4 07E-87D-F7E 7 shots on biathlon
5 09E-87D-F7E 9 shots on biathlon
6 00A-02E-19A Infinite time--biathlon
7 2E8-51E-5DD + E08-52E-A23 + 188-53E-2AA Full power on speed skating

Road Rash(tm) Game
00A-C6C-E62 Don't lose speed on grass
3EA-C3C-08A + FFA-C4C-E62 Always travel at max speed--must press 1 button to start moving
058-49C-916 Start with very little bike energy
FF8-49C-916 Start with mega bike energy
213-054-91D Infinite bike energy
001-24A-A2C Biker information disappears
00D-B5E-E6E Infinite time
3EE-9A5-4CA + 00E-9B5-F7A Inflict more damage when you punch other bikers
Road Rash is a trademark of Electronic Arts.

Strider Returns(tm) Game (Extra codes)
001-49C-19E + 213-BEC-2A2 Loads of bad guys
C91-4AC-2A2 + 000-71C-195 Only 1 animal enemy in game
Strider is a trademark of Capcom USA.

Streets of Rage 2(tm) Game (Extra code)
3E8-83A-91D + 098-84A-193 + 008-85A-E6F Mega-power attacks
Streets of Rage 2 is a trademark of SEGA.

Desert Speedtrap(tm) Game (Extra codes)
C31-A8B-E61 Enemies can't hurt
035-0FF-E66 + 325-13F-082 Start on level 3
065-0FF-E66 + 325-13F-082 Start on level 6
095-0FF-E66 + 325-13F-082 Start on level 9
0E5-0FF-E66 + 325-13F-082 Start on last level
Desert Speedtrap is a trademark of SEGA.

Bram Stoker's Dracula(tm) Game (Extra codes)
3A5-93C-2A2 Invincible (blinking)
C39-95E-E61 Immunity from water and spikes
Bram Stoker's Dracula is a trademark of Columbia Pictures Industries, Inc.
Bartman Meets Radioactive Man(tm) Game
1 004-E5E-3B7 Infinite lives
2 000-02C-F7A Infinite energy
3 011-56C-B3A Start with mega-energy
4 00F-93F-3BE One hit and you're invincible
5 010-20C-C4A Don't flash after getting hit
6 190-20C-C4A Longer flash after getting hit
7 C9F-C3D-082 Most enemies can't even touch you
8 002-36C-19E Infinite laser bolts on pick-up
Bartman Meets Radioactive Man is a trademark of Twentieth Century Fox Film Corporation.

GP Rider(tm) Game
1 215-2CC-4C2 + 022-5EC-E69 0 to max speed instantly
2 00B-C1C-3BE Infinite time
3 AF6-2CE-08F Always rank first in qualifying race
GP Rider is a trademark of SEGA.

Ms. Pac-Man(tm) Game
Codes work for player 1 only
1 3E1-93A-6EA + 099-94A-E62 Ghosts are faster than normal after 1st level
2 C92-D1A-C45 After a power pill runs out the ghosts go mad
3 00C-F29-19E Infinite lives
4 014-DF9-E66 Start with 1 life
5 094-DF9-E66 Start with 9 lives
Ms. Pac-Man is a trademark of Namco Ltd.

Poker Face Paul's Poker(tm) Game
1 FF2-EBE-2A2 Bet as much as you want in 5 card stud; ignore counter
2 995-FDF-6EA Start with $9,900
Poker Face Paul's Poker is a trademark of SEGA.

Robocop versus the Terminator(tm) Game
1 039-09D-E6E Start on level 3:streets of Detroit
2 059-09D-E6E Start on level 5:Delta City under construction
3 079-09D-E6E Start on a secret level
4 014-2FA-6EA Start with very little energy
5 00C-61B-A29 Infinite energy
6 01C-56B-E62 Don't flash after getting hit
7 59C-56B-E62 Flash longer after getting hit
8 C9D-FAD-3BF Invincible after getting hit once
9 01A-5F8-912 Full energy pots restore a small amount of energy
10 19A-5F8-912 Full energy pots restore all your energy
Robocop versus the Terminator is a trademark of Orion Pictures Corporation.
Addams Family(tm) Game
3AB-9F9-195 Start with 1/4 energy 1st life
7AB-9F9-195 Start with 1/2 energy 1st life
BBB-9F9-195 Start with 3/4 energy 1st life
01B-AD9-F7E Start with 2 lives
07B-AD9-F7E Start with 8 lives
09B-AD9-F7E Start with 10 lives
006-46F-F7A Immune to everything
3A4-D1F-2A2 Infinite lives
Addams Family is a trademark of Paramount Pictures.

Bartman Meets Radioactive Man(tm) Game
004-E5E-3B7 Infinite lives
000-02C-F7A Infinite energy
011-56C-B3A Start with mega-energy
00F-93F-3BE One hit and you're invincible
010-20C-C4A Don't flash after getting hit
190-20C-C4A Longer flash after getting hit
C9F-C3D-082 Most enemies can't even touch you
002-36C-19E Infinite laser bolts on pick-up
Bartman Meets Radioactive Man is a trademark of Twentieth Century Fox Film Corporation.

Bram Stoker's Dracula(tm) Game (Extra Codes)
3A5-93C-2A2 Invincible--can't be switched back on unless you're blinking
C39-95E-E61 Protection from water and spikes
Bram Stoker's Dracula is a trademark of Columbia Pictures Industries, Inc.

Cliffhanger(tm) Game
011-98E-E62 Start with 2 life
041-98E-E62 Start with 5 lives
091-98E-E62 Start with 10 lives
012-73E-B39 Infinite lives
011-A3E-A2A Start with 1 energy bar
051-A3E-A2A Start with 5 energy bars
018-9AE-B39 One hit kills
011-80E-E66 1 continue
051-80E-E66 5 continues
091-80E-E66 9 continues
C90-C6A-E69 Invincibility
031-85E-E6A Start on level 2
061-85E-E6A Start on level 3
081-85E-E6A Start on level 4
Cliffhanger is a trademark of Cliffhanger B.V.

Desert Speedtrap(tm) Game (Extra Codes)
C31-A8B-E61 Enemies can't hurt
035-0FF-E66 + 325-13F-082 Start on level 3
065-0FF-E66 + 325-13F-082 Start on level 6
095-0FF-E66 + 325-13F-082 Start on level 9
0E5-0FF-E66 + 325-13F-082 Start on last level
Desert Speedtrap is a trademark of SEGA.

Desert Strike(tm) Game
01E-03E-C4A Start with 1 hellfire
05E-03E-C4A Start with 5 hellfires
09E-03E-C4A Start with 9 hellfires
01E-08E-3BA Start with 1 hydras
56E-08E-3BA Start with 56 hydras
99E-0DE-3BA Start with 99 hydras
01E-0DE-A2E Start with 178 guns
06E-0DE-A2E Start with 678 guns
99E-0DE-A2E Start with 9,978 guns
01E-12E-08B + 01E-1CE-E6E 100 fuel load
55E-12E-08B + 55E-1CE-E6E 5,500 fuel load
99E-12E-1CE + 99E-1CE-E6E 9,900 fuel load
03E-2BE-F72 Start with 300 armor
06E-2BE-F72 Start with 600 armor
99E-2BE-F72 Start with 9900 armor
002-E97-E6E Infinite fuel
3A9-807-2A2 Infinite armor
005-B07-E6E Infinite hydras
004-CF7-E6E Infinite hellfires
006-FC7-E6E Infinite guns
Desert Strike is a trademark of Electronic Arts.

GP Rider(tm) Game
215-2CC-4C2 + 022-5EC-E69 0 to max speed instantly
00B-C1C-3BE Infinite time
AF6-2CE-08F Always rank first in qualifying race
GP Rider is a trademark of SEGA.

James Pond II(tm) Game
015-C7F-E66 Start 1st game with 1 life
055-C7F-E66 Start 1st game with 5 lives
095-C7F-E66 Start 1st game with 9 lives
01F-3FB-801 Infinite lives
015-CCF-E66 Start 1st life with 1 energy
055-CCF-E66 Start 1st life with 5 energy
095-CCF-E66 Start 1st life with 9 energy
017-36F-E66 Start rest of lives with 1 energy
057-36F-E66 Start rest of lives with 5 energy
097-36F-E66 Start rest of lives with 9 energy
01E-30C-801 Immunity to spikes
FF5-D2F-E6A Invincibility, and also one touch from you kills enemies
025-94F-F7A Start with 1 continue
055-94F-F7A Start with 4 continues
095-94F-F7A Start with 8 continues
005-D8F-801 Infinite continues
James Pond II is a trademark of Millennium.

Last Action Hero(tm) Game
031-20F-E6E Start on scene 3
051-20F-E6E Start on scene 5
071-20F-E6E Start on scene 7
011-25F-E66 Start with 1 life
051-25F-E66 Start with 5 lives
091-25F-E66 Start with 9 lives
011-2AF-F76 Start with 1 heart
051-2AF-F76 Start with 5 heart
091-2AF-F76 Start with 9 heart
3A1-F3F-2A2 Infinite lives
AFE-9CF-19E Collect 1 token to get fire extinguisher
3A1-B1F-2A2 Infinite time
Last Action Hero is a trademark of Columbia Pictures Industries, Inc.

Ms. Pac-Man(tm) Game
Codes work for player 1 only
3E1-93A-6EA + 099-94A-E62 Ghosts are faster than normal after 1st level
C92-D1A-C45 After a power pill runs out the ghosts go mad
00C-F29-19E Infinite lives
014-DF9-E66 Start with 1 life
094-DF9-E66 Start with 9 lives
Ms. Pac-Man is a trademark of Namco Ltd.

NBA Jam(tm) Game
3CA-419-E68 Player 1's baskets always worth 1
3EA-3B9-C45 + 02A-3C9-194 Player 1's 3-pt. shots worth 2
3EA-3B9-C45 + 03A-3C9-194 Player 1's 2-pt. shots worth 3
3EA-3B9-C45 + 04A-3C9-194 Player 1's baskets always worth 4
3EA-3B9-C45 + 05A-3C9-194 Player 1's baskets always worth 5
3EA-3B9-C45 + 06A-3C9-194 Player 1's baskets always worth 6
3EA-3B9-C45 + 07A-3C9-194 Player 1's baskets always worth 7
3EA-3B9-C45 + 08A-3C9-194 Player 1's baskets always worth 8
3CA-5E9-E68 Player 2's baskets always worth 1
07E-214-C46 Player has super dunk ability
07E-0F4-C46 Player has infinite turbo
07E-334-C46 Player is permanently 'on fire'
07D-EB4-C46 Player has enhanced interception ability
00D-E34-F7A Player has enhanced defensive ability
07E-454-D56 'Juice' mode
07D-FD4-C46 Shot success percentages displayed for all non-dunk shots
CODES 17 THRU 25 MAY OCCASIONALLY CAUSE SOME GRAPHIC ERRORS
01A-EE9-E66 Only 1 basket needed to be 'on fire'
02A-EE9-E66 Only 2 baskets needed to be 'on fire'
04A-EE9-E66 4 baskets needed to be 'on fire'
05A-EE9-E66 5 baskets needed to be 'on fire'
06A-EE9-E66 6 baskets needed to be 'on fire'
07A-EE9-E66 7 baskets needed to be 'on fire'
08A-EE9-E66 8 baskets needed to be 'on fire'
09A-EE9-E66 9 baskets needed to be 'on fire'
0AA-EE9-E66 10 baskets needed to be 'on fire'
0ED-2AA-5D2 Turbo drains very slowly
15D-2AA-5D2 Turbo drains slower
1DD-2AA-5D2 Turbo drains slightly slower
40D-2AA-5D2 Turbo drains slightly faster
50D-2AA-5D2 Turbo drains faster
81D-2AA-5D2 Turbo drains very quickly
C9D-5DA-91D Turbo doesn't recharge until end of quarter
001-4CD-19E Infinite shot clock time
031-25A-80A 3-sec. shot clock for computer
051-25A-80A 5-sec. shot clock for computer
0F1-25A-80A 15-sec. shot clock for computer
007-D09-E62 Gravity mode 1
017-D09-E62 Gravity mode 2
3A5-D9E-2A2 Infinite time
018-C7F-E66 + 01A-C6F-E66 1-min. quarters
008-C7F-E66 + 00A-C6F-E66 1-shot game
098-C7F-E66 + 09A-C6F-E66 9-min. quarters
018-C7F-E66 + 01A-C6F-E66 1-min. quarters
3AA-5F9-2A2 Computer can't score
028-8CF-E6E Games last 3 quarters
038-8CF-E6E Games last 2 quarters
200-CFD-C46 Shot clock always displayed
NBA Jam is a trademark of NBA Properties, Inc.

Paperboy 2(tm) Game
003-6FF-6E6 Makes it much harder to pick up speed
Paperboy 2 is a trademark of Tengen Inc.

PGA Tour Golf(tm) Game
3E7-71C-191 + 407-72C-105 + 187-73C-6EA Strong wind
3E7-71C-191 + 1F7-71C-195 + 187-73C-6EA Massive wind
017-A2C-4CA Hit longer shots
FF7-A2C-4CA Hit even longer shots
006-50D-19A Shots don't count--always hole in one
PGA Tour is a trademark of PGA Tour.

Poker Face Paul's Poker(tm) Game
FF2-EBE-2A2 Max bet is about $250
995-FDF-6EA Start with $9,900
00C-F4F-A24 Don't lose money in 5-card stud
Poker Face Paul's Poker is a trademark of SEGA.

Road Rash(tm) Game
00A-C6C-E62 Don't lose speed on grass
3EA-C3C-08A + FFA-C4C-E62 Always travel at max speed--must press button 1 to start moving
058-49C-916 Start with very little bike energy
FF8-49C-916 Start with mega bike energy
213-054-91D Infinite bike energy
001-24A-A2C Biker information disappears
00D-B5E-E6E Infinite time
3EE-9A5-4CA + 00E-9B5-F7A Inflict more damage when you punch other bikers
Road Rash is a trademark of Electronic Arts.

Robocop 3(tm) Game
31E-13F-2A6 Start with 1 life
35E-13F-2A6 Start with 5 lives
39E-13F-2A6 Start with 9 lives
3AB-30D-2A2 Infinite lives
3AA-BF6-2A2 + 3AC-156-2A2 Infinite energy
3AD-346-2A2 Power-ups do nothing
000-E05-E6E Infinite timer
099-86F-E6E Start 1st life with 900 bullets
006-64D-A2C Infinite ammo all guns
Robocop 3 is a trademark of Orion Pictures Corporation.

Robocop versus the Terminator(tm) Game
039-09D-E6E Start on level 3--streets of Detroit
059-09D-E6E Start on level 5--Delta City under construction
079-09D-E6E Start on a secret level
014-2FA-6EA Start with very little energy
00C-61B-A29 Infinite energy
01C-56B-E62 Don't flash after getting hit
59C-56B-E62 Flash longer after getting hit
C9D-FAD-3BF Invincible after getting hit once
01A-5F8-912 Full energy pots restore a small amount of energy
19A-5F8-912 Full energy pots restore all your energy
019-12D-F76 + 009-10D-F77 Mega-lives
099-12D-F76 + 009-10D-F77 Start with 7 lives
Robocop versus the Terminator is a trademark of Orion Pictures Corporation.

Star Wars(tm) Game
00D-92B-3B7 + 3AD-93B-2A2 Infinite energy--all players
Codes for Leia:
20E-347-A2A Start with 7 energy pts.--1st life
30E-347-A2A Start with 9 energy pts.--1st life
40E-347-A2A Start with 12 energy pts.--1st life
210-D48-91D Storm troopers are invincible
C90-B2E-5DD Everything on the screen disappears except you and obstacles
20F-48A-A2A Start with 7 energy pts.--after 1st life
30F-48A-A2A Start with 9 energy pts.--after 1st life
40F-48A-A2A Start with 12 energy pts.--after 1st life
Codes for Luke:
05E-237-E62 Start with 6 lives
09E-237-E62 Start with 10 lives
30A-12B-A2A Start with 16 energy pts.--1st life
40A-12B-A2A Start with 22 energy pts.--1st life
50A-12B-A2A Start with 27 energy pts.--1st life
30F-6FA-A2A Start with 16 energy pts. after 1st life
40F-6FA-A2A Start with 22 energy pts. after 1st life
50F-6FA-A2A Start with 27 energy pts. after 1st life
3AF-6BA-2A2 Infinite lives
Star Wars and related names are trademarks of Lucasfilm Ltd.

Streets of Rage 2(tm) Game (Extra Code)
3E8-83A-91D + 098-84A-193 + 008-85A-E6F Mega-power attacks
Streets of Rage 2 is a trademark of SEGA.

Strider Returns(tm) Game (Extra Code)
001-49C-19E + 213-BEC-2A2 Loads of bad guys
C91-4AC-2A2 + 000-71C-195 Only 1 animal enemy in game
Strider is a trademark of Capcom USA.

Winter Olympic Games(tm) Game
000-5A9-A29 Start on any skill level
7E0-0BD-3B7 + C91-B2D-91D Always gain speed on luge and bobsleigh
01E-87D-F7E 1 shot on biathlon
07E-87D-F7E 7 shots on biathlon
09E-87D-F7E 9 shots on biathlon
00A-02E-19A Infinite time--biathlon
2E8-51E-5DD + E08-52E-A23 + 188-53E-2AA Full power on speed skating
Winter Olympic Games is a trademark of LOOC.
DISNEY'S ALADDIN(tm) GAME
1 012-9AD-F72 Start with 1/2 jewel in life gauge
2 032-9AD-F72 Start with 1/2 maximum jewels in life gauge
3 3AE-DDC-2A2 Don't take damage from most hits
4 00F-46C-803 No blinking after being hit
5 CCF-46C-803 Longer blinking after being hit
6 3A2-ACE-2A2 Infinite blinking after being hit
7 C92-01D-082 Invisibility
8 002-0BD-E6E Temporary invisibility when you hit something
9 3EB-8DB-2A2 + 01B-8EB-F7A + 00B-8FB-E6D Special options screen
Disney's Aladdin is a trademark of The Walt Disney Company.

PINBALL DREAMS(tm) GAME
1 C9B-64C-6EE Can't tilt
2 01C-E2F-B3D Infinite balls
3 01C-E6F-E66 1 ball
4 05C-E6F-E66 5 balls
5 0FC-E6F-E66 15 balls
6 3E0-E5E-2A2 + 040-E6E-4CE + 000-E7E-B3D Always start with 5x bonus (collecting extra onuses may reduce your bonus)
Pinball Dreams is a trademark of 21st Century Entertainment Ltd.


Mortal Kombat II(tm) Game
1 00B-B19-F79 Infinite energy
2 001-30A-082 + 3E1-31A-C42 + 001-32A-F7A View ending
3 3A4-026-2A2 Infinite credits
4 001-2CA-F76 Start with 0 credits
5 0B1-2CA-F76 Start with 10 credits
6 101-2CA-F76 Start with 15 credits
7 04B-7C6-C4E Start with 49 sec.
8 07B-7C6-C4E Start with 79 sec.
9 00B-7C6-C4E Start with 9 sec.
10 005-3F5-3BE Infinite time
11 32B-A3E-F77 Start with 3/4 energy--player 1
12 22B-A3E-F77 Start with 1/2 energy--player 1
13 12B-A3E-F77 Start with 1/4 energy--player 1
14 02B-A3E-F77 Start with very little energy--player 1
15 32B-A6E-F77 Start with 3/4 energy--player 2
16 22B-A6E-F77 Start with 1/2 energy--player 2
17 12B-A6E-F77 Start with 1/4 energy--player 2
18 02B-A6E-F77 Start with very little energy--player 2
19 006-4EF-D56 Flying kick does no damage
20 996-4EF-D56 Flying kick does mega damage
21 006-66F-A2E Uppercut does no damage
22 996-66F-A2E Uppercut does mega damage
23 006-1EF-E66 Crouching kick does no damage
24 996-1EF-E66 Crouching kick does mega damage
25 006-26F-F72 Regular high kick does no damage
26 996-26F-F72 Regular high kick does mega damage
27 006-AEF-C42 Roundhouse foot sweep does no damage
28 996-AEF-C42 Roundhouse foot sweep does mega damage
Mortal Kombat is a trademark of Midway Manufacturing Company
MARVEL COMICS' X-MEN: THE GAMESMASTER'S LEGACY(tm) GAME
1 002-644-195 Start with no mutant power
2 772-644-195 Start with 1/2 mutant power
3 3AA-2A7-2A2 Infinite mutant power
4 14A-267-C42 Mutant power is used quicker
5 3AA-BD7-2A2 Infinite energy
6 AFA-BA7-2AA + 00A-BB7-E6E One hit is fatal--most of the time
7 012-634-195 Start with very little energy
8 772-634-195 Start with 1/2 energy
9 FFA-A97-2A2 Flash a lot longer after getting hit
10 000-2F7-19E 1 hit and you're invisible
11 000-2B7-806 Almost invincible
Marvel, X-Men, and GamesMasters Legacy are trademarks of Marvel Entertainment Group, Inc.
Sonic the Hedgehog: Triple Trouble(tm) Game
1. 003-E0E-E6E Infinite lives
2. 00A-E6E-E66 Start with 1 lives
3. 04A-E6E-E66 Start with 5 lives
4. 14A-E6E-E66 Start with 15 lives
5. 99A-E6E-E66 Start with 100 lives
6. 00A-AFE-5D4 Start high in the air on Act 1--1st life only
7. 053-AFC-E6E Each ring worth 5
8. 0A3-AFC-E6E Each ring worth 10
9. 3A8-E4C-2A2 + 3A8-E7C-2A2 Infinite rings
10. 3E3-A4E-082 + 023-A5E-F77 + 003-A6E-A2D Finish the first part of an Act and warp to the next Act
11. 008-FFC-08B Very little flash time after getting hit
12. 998-FFC-08B Flash longer after getting hit
13. 3A9-D5C-2A2 Get hit and stay invincible
14. C37-F2C-E61 Invincible--spikes still kill hurt you
15. 00A-EBE-E6E Start with no continues
16. 05A-EBE-E6E Start with 5 continues
17. 0AA-EBE-E6E Start with 10 continues
18. 3A5-60E-2A2 Infinite continues
19. 00F-88D-3B7 Infinite timer
Sonic the Hedgehog, and Triple Trouble are trademarks of SEGA


Dynamite Headdy(tm) Game
1 014-FAF-E66 Start with 1 lives
2 054-FAF-E66 Start with 5 lives
3 094-FAF-E66 Start with 9 lives
4 008-E2D-E69 Infinite lives
5 004-56C-D5A Infinite energy
6 344-F3F-3BE + 344-EFF-3BE Start on Toys in the Hood
Dynamite Headdy and related names are trademarks of Sega.

Taz In Escape from Mars(tm) Game
1 3AE-916-2A2 Infinite lives
2 215-545-6E2 Infinite energy
3 304-7B6-E6A Start with Bubble Gum Float
4 C94-7C6-2A2 Keep weapons for a little while after you die
5 015-735-197 Less flash time after getting hit
6 995-735-197 More flash time after getting hit
7 004-E46-3BA + 004-E06-3BE Always invincible
Taz in Escape from Mars and related names are trademarks of Warner
Bros.

Mighty Morphin Power Rangers(tm) Game
1 7AE-12B-2A9 All Power Rangers start with 12 energy
2 AFE-12B-2A9 All Power Rangers start with 34 energy
3 45E-12B-2A9 All Power Rangers start with 14 energy
4 212-D5E-91D Only throws do damage
5 3A3-AEA-2A2 Don't get any energy from defeating an opponent
6 3E3-A2A-082 + 003 a4a c49 + ff3 a3a 916 Get max energy from defeating an opponent
7 25D-D95-F7E Grey Putty is harder to kill
8 10E-155-2A9 Goldar is easier to kill
9 20E-245-C42 Green Putty is harder to kill
10 3EE-9EB-193 + 02E-9FB-6E6 After defeating some enemies you fight other Power Rangers--May cause slight graphic errors
11 3E9-E6A-082 + 009-E7A-E6A + 009-E8A-C49 Always fight on the Park stage
12 3E9-E6A-082 + 019-E7A-E6A + 009-E8A-C49 Always fight on the Mountain stage
13 3E9-E6A-082 + 029-E7A-E6A + 009-E8A-C49 Always fight on the Alley stage
14 3E9-E6A-082 + 039-E7A-E6A + 009-E8A-C49 Always fight on the City stage
15 3E9-E6A-082 + 039-E7A-E6A + 009-E8A-C49 Always fight on the Construction stage
16 3E9-E6A-082 + 059-E7A-E6A + 009-E8A-C49 Always fight on the Refinery stage
Mighty Morphin Power Rangers and related names are trademarks of
Saban Entertainment, Inc. and Saban International N.V.

Marvel Comics' X-Men: The GamesMaster's Legacy
1 002-644-195 Start with no mutant power
2 772-644-195 Start with 1/2 mutant power
3 3AA-2A7-2A2 Infinite mutant power
4 14A-267-C42 Mutant power is used quicker
5 3AA-BD7-2A2 Infinite energy
6 AFA-BA7-2AA + 00A-BB7-E6E One hit is fatal~most of the time
7 012-634-195 Start with very little energy
8 772-634-195 Start with 1/2 energy
9 FFA-A97-2A2 Flash a lot longer after getting hit
10 000-2F7-19E 1 hit and you're invisible
11 000-2B7-806 Almost invincible
Marvel, X-Men, and GamesMasters Legacy are trademarks of Marvel
Entertainment Group, Inc.


The Lion King(tm) Game
CODES 1-6: ONLY WORK ON THE LION PRINCE DIFFICULTY LEVEL
1. 017-B98-E66 Start with 1 life
2. 057-B98-E66 Start with 5 lives
3. 097-B98-E66 Start with 9 lives
4. 027-BB8-C4A Start with 1/2 of a Circle of Life
5. 047-BB8-C4A Start with 1 Circle of life
6. 007-BB8-C4A Start with no Circles of Life
7. 3A6-439-2A2 Get hit and become Invisible
8. 0F6-639-7FB Flash less after getting hit
9. FF6-639-7FB Flash longer after getting hit
10. 3A9-9E9-2A2 Ladybugs don't restore any energy
11. 3A6-88C-2A2 Infinite lives
12. 3E5-B5A-4CA Invisible
13. 3E7-73B-7F4 + 3D7-76B-A27 + 327-77B-082 Invincible
The Lion King and related names are trademarks of The Walt Disney Company.

NFL '95(tm)
1. 3A2-6DB-2A2 Infinite time outs
2. 00C-DAF-E66 No time outs
3. 05C-DAF-E66 Start with 5 time outs
4. 10C-DAF-E66 Start with 10 time outs
5. 00C-F4F-F7E Only have enough time for one play after kick off in each quater
6. 02C-F4F-F7E 2 min. quarters
7. 3CC-F4F-F7E 60 min. quarters
8. 3A8-D7E-2A2 Infinite play timer
9. 0A0-79B-4CA Start with 10 seconds on play clock after most plays
10 049-35E-E6E + 509-30E-C42 Always 4th and goal after a kickoff
11. 006-B09-F72 Touchdowns worth 0 points
12 016-B09-F72 Touchdowns worth 1 point
13. 036-B09-F72 Touchdowns worth 3 points
14. 056-B09-F72 Touchdowns worth 5 points
15 096-B09-F72 Touchdowns worth 9 points
16. 000-6C9-3BA Extra Points worth 0 points
NFL '95 is a trademark of Sega
Beavis & Butthead(tm) Game
1. 01B-0BD-E66 Start with 1 life
2. 05B-0BD-E66 Start with 5 lives
3. 09B-0BD-E66 Start with 9 lives
4. 00B-5ED-3B7 Almost infinite bulbs
5. 01B-06D-E66 Start with 1 bulb
6. 05B-06D-E66 Start with 5 bulbs
7. 09B-06D-E66 Start with 9 bulbs
8. 00B-0FD-5D4 Lose all your bulbs on the 1st level and move on to the next level
Beavis & Butthead is a trademark of Viacom International Inc.

Deep Duck Trouble Starring Donald Duck(tm) Game
1. 016-DBF-E66 Start with 1 life
2. 0A6-DBF-E66 Start with 10 lives
3. 0F6-DBF-E66 Start with 15 lives
4. 016-E8F-E66 Start with 1 gem
5. 0A6-E8F-E66 Start with 10 gems
6. 0F6-E8F-E66 Start with 15 gems
7. 886-E4F-5D4 Start on Inlet
8. 3A9-319-2A2 Infinite lives
9. 014-35E-E66 Get 1 star after you lose a life
10. 0A4-35E-E66 Get 10 stars after you lose a life
11. 0F4-35E-E66 Get 15 stars after you lose a life
12. 3A0-5D5-2A2 Almost infinite stars
13. C90-C65-082 Almost invincible
Donald Duck is a trademark of the Walt Disney Company
Fatal Fury Special(tm) Game
1. 03C-38B-E6E Faster timer
2. 00C-38B-E6E Infinite time
3. 21C-75E-91D + 10C-71E-195 + 04C-73C-3B8 Start rounds with 10 seconds
4. 21C-75E-91D + 20C-71E-195 + 04C-73C-3B8 Start rounds with 20 seconds
5. 21C-75E-91D + 30C-71E-195 + 04C-73C-3B8 Start rounds with 30 seconds
6. 21C-75E-91D + 40C-71E-195 + 04C-73C-3B8 Start rounds with 40 seconds
7. 21C-75E-91D + 50C-71E-195 + 04C-73C-3B8 Start rounds with 50 seconds
8. 12C-24E-E6B Both players start with 1/4 energy
9. 20C-24E-E6B Both players start with 1/2 energy
10. 2DC-24E-E6B Both players start with 3/4 energy
11. 118-109-E61 Only take damage from some projectile special moves
12. 003-814-D5A Terry's throw does very little damage
13. 773-814-D5A Terry's throw kills
14. 005-59D-F7A Terry's standing punch doesn't do damage
15. 775-59D-F7A Terry's standing puch kills
16. 005-61D-C4A Terry's standing kick doesn't do damage
17. 775-61D-C4A Terry's standing kick kills
18. 005-71D-F72 Terry's crouching kick doesn't do damage
19. 775-71D-F72 Terry's crouching kick kills
Fatal Fury Special is a trademark of SNK.

Samurai Shodown(tm) Game
1. 00C-B3D-3BE Infinite time
2. 3EC-62D-80E + 32C-63D-193 Start round with 50 seconds
3. 3EC-62D-80E + 3CC-63D-193 Start round with 60 seconds
4. 3EC-62D-80E + 4BC-63D-193 Start round with 75 seconds
5. 14F-4BF-E6B Both players start with 1/4 energy
6. 22F-4BF-E6B Both players start with 1/2 energy
7. 30F-4BF-E6B Both players start with 3/4 energy
8. 01B-F4D-EB9 Infinite energy
9. 3EC-51D-191 + 01C-53D-08A Get Pow from every hit
10. 007-CAD-3B2 Once you have Pow you keep it
11. 20B-4BC-F77 + 06B-4AC-E68 All hits do massive damage
Samurai Shodown is a trademark of SNK.
Bubble Bobble(tm) Game
1. 01F-0BE-F72 Start with 1 life
2. 09F-0BE-F72 Start with 9 lives
3. 0FF-0BE-F72 Start with 15 lives
4. 00F-12E-5D4 Start with letters \"X\" and \"T\"
5. FF0-4B7-E6A + FF9-607-E6A Almost invincible
Bubble Bobble is a trademark of Taito America Corporation


RBI Baseball '94(tm) Game
1. 00B-FAE-3BA Almost no strikes
2. 01C-85E-E66 1 strike needed for an out
3. 02C-85E-E66 2 strikes needed for an out
4. 05C-85E-E66 5 strikes needed for an out
5. 0EC-85E-E66 15 strikes needed for an out
6. 00C-ADE-3BA Never strike outs
7. 00C-07E-D59 Never walk
8. 01C-8DE-F7A 1 ball needed for walk
9. 05C-8DE-F7A 5 balls needed for walk
10. 0AC-8DE-F7A 10 balls needed for walk
11. 0EC-8DE-F7A 15 balls needed for walk
12. 000-0C5-3BA No scoring--swtich off when your at bat to score
RBI is a trademark of Atari Games


Tom and Jerry-The Movie(tm) Game
1. 000-AEA-19E Infinite energy
2. 018-D4E-C4A Start with very little energy
3. 028-D4E-C4A Start with less energy
4. 0A8-D4E-C4A Start with more energy
5. 0F8-D4E-C4A Start with even more energy
6. 00B-E77-F76 Start with no continues
7. 0AB-E77-F76 Start with 10 continues
8. 0FB-E77-F76 Start with 15 continues
9. 00E-CD6-19E Infinite continues
10. 3EB-FE7-2A2 + 01B-FF7-F7A + 00C-007-E6D Start on level 1
11. 3EB-FE7-2A2 + 02B-FF7-F7A + 00C-007-E6D Start on level 2
12. 3EB-FE7-2A2 + 03B-FF7-F7A + 00C-007-E6D Start on level 3
13. 3EB-FE7-2A2 + 04B-FF7-F7A + 00C-007-E6D Start on level 4
14. 3EB-FE7-2A2 + 05B-FF7-F7A + 00C-007-E6D Watch the ending
Tom and Jerry-The movie is a trademark of Turner Entertainment Co.


Quest for the Shaven Yak Starring Ren Hoëk and Stimpy(tm) Game
1. 013-4EE-E66 Start with 1 life
2. 053-4EE-E66 Start with 5 lives
3. 093-4EE-E66 Start with 9 lives
4. 001-D8F-5D4 Start on a strange level
5. 001-B8E-3BE Infinite lives
6. 00E-ACB-3BE Infinite energy
7. 021-C0E-F72 Stimpy starts with less energy after 1st life
8. 031-C0E-F72 Stimpy starts with half energy after 1st life
9. 00E-E7C-E6E Invincible after first hit
10. 01E-ECB-803 You still get hurt when you flash
11. 99E-ECB-803 Flash twice as long after getting hit
12. FFE-ECB-803 Flash longer after getting hit
13. 00E-ECB-803 Flash a lot longer after getting hit
Quest for the Shaven Yak Starring Ren Hoëk and Stimpy and related names are trademarks of Nickelodeon


NBA JAM Tournament Edition(tm) Game
1. 7E3-859-3B7 Infinite turbo when on offense
2. 7E3-A59-3B7 Turbo doesn't recharge
3. 00D-2EA-19E No shot clock
5. 00A-CE6-E62 CPU's 2 pt. shots are worth 0
6. 01A-CE6-E62 CPU's 2 pt. shots are worth 1
7. 03A-CE6-E62 CPU's 2 pt. shots are worth 3
8. 04A-CE6-E62 CPU's 2 pt. shots are worth 4
9. 05A-CE6-E62 CPU's 2 pt. shots are worth 5
10. 06A-CE6-E62 CPU's 2 pt. shots are worth 6
11. 07A-CE6-E62 CPU's 2 pt. shots are worth 7
12. 08A-CE6-E62 CPU's 2 pt. shots are worth 8
13. 09A-CE6-E62 CPU's 2 pt. shots are worth 9
16. 217-02D-6E2 MASTER CODE--MUST BE ENTERED FOR THE FOLLOWING CODES TO WORK
17. 017-03D-B3E Character number one is Bill Clinton
18. 027-03D-B3E Character number one is Hillary Clinton
19. 037-03D-B3E Character number one is Suns Gorilla
20. 047-03D-B3E Character number one is Heavy D
21. 057-03D-B3E Character number one is Jazzy Jeff
22. 067-03D-B3E Character number one is Fresh Prince
23. 077-03D-B3E Character number one is Thomas
24. 087-03D-B3E Character number one is Cunningham
25. 097-03D-B3E Character number one is Bird
26. 0A7-03D-B3E Character number one is Mike D
27. 0B7-03D-B3E Character number one is ADROCK
28. 0C7-03D-B3E Character number one is MCA
29. 0D7-03D-B3E Character number one is Hugo
30. 0E7-03D-B3E Character number one is Crunch
31. 017-04D-D5D Character number two is Bill Clinton
32. 027-04D-D5D Character number two is Hillary Clinton
33. 037-04D-D5D Character number two is Suns Gorilla
34. 047-04D-D5D Character number two is Heavy D
35. 057-04D-D5D Character number two is Jazzy Jeff
36. 067-04D-D5D Character number two is Fresh Prince
37. 077-04D-D5D Character number two is Thomas
38. 087-04D-D5D Character number two is Cunningham
39. 097-04D-D5D Character number two is Bird
40. 0A7-04D-D5D Character number two is Mike D
41. 0B7-04D-D5D Character number two is ADROCK
42. 0C7-04D-D5D Character number two is MCA
43. 0D7-04D-D5D Character number two is Hugo
44. 0E7-04D-D5D Character number two is Crunch
NBA JAM Tournament Edition is a trademark of NBA Properties, Inc.

Ecco 2: The Tides of Time(tm) Game
1. 014-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Vents of Medusa
2. 024-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Maze of Stone
3. 034-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Sea of Darkness
4. 044-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on DDD Swimming
5. 054-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Skyway
6. 064-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Tube of Medusa
7. 074-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on DDD Swimming #2
8. 084-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Getaway
9. 094-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Asterite Cave
10. 0A4-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on The Eye
11. 0B4-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Deep Ridge
12. 0C4-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Sea of Birds
13. 0D4-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Convergence
14. 0E4-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on DDD Swimming #3
15. 0F4-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Vortex Future
16. 104-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Globe Holder
17. 114-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Convergence #2
18. 124-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on DDD Swimming #4
19. 134-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on New Machine
20. 144-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Vortex Queen
21. 154-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Semi-ending Part 1
22. 164-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Semi-ending Part 2
23. 174-20B-C4A + 884-22B-2A2 + 004-27B-3BA Start on Atlantis
24. 366-8C6-5DD + 3E6-8E6-D56 Infinite air
25. 109-CF6-6E6 Jumping out of the water sets your energy to half
26. 21D-3C7-6E2 Infinite energy
27. 006-9FB-C4A Most fish dont give you energy
Ecco 2: The Tides of Time is a trademark of SEGA

Bonkers: Wax Up!(tm) Game
1. 009-87F-E66 Start with 1/4 energy
2. 019-87F-E66 Start with 1/2 energy
3. 213-6A5-6E2 Infinite energy
4. 3AB-286-2A2 Infinite lives
5. 00B-746-E66 Start with 1/4 energy after first life
6. 01B-746-E66 Start with 1/2 energy after first life
7. 000-045-197 Dont flash after getting hit
8. 990-045-197 Flash a lot longer after getting hit
9. 00F-4B7-3BE + 00F-4F7-3BA 1 hit and you become invincible
10. C35-285-E61 Almost invincible
11. 009-8CF-E66 Start with 1 life
12. 049-8CF-E66 Start with 5 lives
13. 099-8CF-E66 Start with 10 lives
Bonkers Wax Up is a trademark of Walt Disney Co.

Madden NFL '95(tm) Game
1. 011-7FB-E66 Only have 2 downs
2. 001-7DB-3BA Infinite downs
3. 023-9EB-E6E Start on down 2
4. 033-9EB-E6E Start on down 3
5. 043-9EB-E6E Start on down 4
6. 00B-287-19E Infinite play clock—Switch off when the computer has the ball
7. 00B-6B7-19E Infinite game time
Madden NFL '95 is a trademark of Electronic Arts.

The Itchy & Scratchy Game(tm) Game
1. 002-76F-B30 Start with 4 lives and 4 continues
2. 012-72F-F7A Start with 1 life
3. 072-72F-F7A Start with 7 lives
4. 092-72F-F7A Start with 9 lives
5. 0F2-72F-F7A Start with 15 lives
6. 3EE-3D5-B31 + 01E-3E5-F7E Start with very little energy on your first life
7. 3AA-CAB-2A2 Infinite energy
8. 3E9-14E-4CA + 3E5-54C-4CA Almost Invincible
9. 3A2-E2B-2A2 Infinite lives
Itchy & Scratchy are trademarks of Twentieth Century Fox Film Corporation.

NHL Hockey(tm) Game
1. 009-D3B-E6E Infinite game time
2. 029-D3B-E6E Timer counts by 2
3. 02E-40F-A2A Each period is 2 minutes long
4. 01E-40F-A2A Each period is 1 minute long
5. 99E-40F-A2A Each period is 99 minute long
6. 00F-BE8-19A No scoring
7. 00F-2E8-B39 + 010-53A-F7A Always 1st period
NHL Hockey is a trademark of Electronic Arts.
Disney's The Jungle Book(tm) Game
1. 19C 26E 7FB Very little flash time after getting hit
2. 99C 26E 7FB More flash time after getting hit
3. 3AC 20E 2A2 Infinite energy
4. AFC 1FE 19E 1 hit and you die
5. C3B 7DE E61 Invincible
Disney's The Jungle Book is a trademark of The Walt Disney Company

Phantom 2040(tm)
1. 109-309-A2A Start with 10 bullets for your normal gun
2. 259-309-A2A Start with 25 bullets for your normal gun
3. 509-309-A2A Start with 50 bullets for your normal gun
4. 759-309-A2A Start with 75 bullets for your normal gun
5. 999-309-A2A Start with 99 bullets for your normal gun
6. 005-A9E-E6E Infinite bullets for your normal gun
7. 019-419-E66 Start with 1 life
8. 059-419-E66 Start with 5 lives
9. 079-419-E66 Start with 7 lives
10. 099-419-E66 Start with 9 lives
11. 993-2AC-F72 Always collect max bullets for your normal gun
12. 7EE-509-3B7 Almost infinite energy--Switch off to kill some enemies
Phantom 2040 is a trademark of the Hearst Corporation

Earthworm Jim(tm) Game
1. 194-D86-7FB Start with 1/4 energy
2. 324-D86-7FB Start with 1/2 energy
3. 4B4-D86-7FB Start with 3/4 energy
4. B84-DD6-4C9 + 8B4-E26-E66 Start with 3000 bullets
5. AO4-DD6-4C9 + 8C4-E26-E66 Start with 4000 bullets
6. 884-DD6-4C9 + 904-E26-E66 Start with 5000 bullets
7. 704-DD6-4C9 + 944-E26-E66 Start with 6000 bullets
8. FF4-DD6-4C9 + FF4-E26-E66 Start with MEGA ammo
9. 3A4-0EC-2A2 Infinite lives
10. 3A3-B4C-2A2 Infinite energy
11. 3A5-53A-2A2 Infinite gun
12. 885-7C9-A2A Flash longer when hit on the ground
13. 885-7C9-A2A Don’t flash at all when hit on the ground
14. 3AE-01F-2A2 One hit and you’re invincible
15. 18D-EAF-6EA Invincible
16. 002-5CC-C49 Gun pick-ups worth nothing
17. 012-5CC-C49 Gun pick-ups worth 1
18. 192-5CC-C49 Gun pick-ups worth 25
19. 322-5CC-C49 Gun pick-ups worth 50
20. FF2-5CC-C49 Gun pick-ups worth a lot
21. 002-3BC-B3A Energy pick-ups worth nothing
22. 012-3BC-B3A Energy pick-ups worth 1
23. 192-3BC-B3A Energy pick-ups worth 25
24. 322-3BC-B3A Energy pick-ups worth 50
25. FF2-3BC-B3A Energy pick-ups worth a lot
Earthworm Jim is a trademark of Shiny Entertainment, Inc.


Shaq-Fu(tm) Game
1. 7E6-C0F-3BE + 7E6-CEF-3BE Infinite time
2. 01A-2AD-F7E Start with 10 seconds
3. 09A-2AD-F7E Start with 90 seconds
4. 0FA-2AD-F7E Start with 150 seconds
5. 019-FED-2A2 + 019-FFD-2A2 + 01A-B4D-2A2 Start with very little energy
6. 0D9-FED-2A2 + 0D9-FFD-2A2 + 0DA-B4D-2A2 Start with 1/4 energy
7. 199-FED-2A2 + 199-FFD-2A2 + 19A-B4D-2A2 Start with 1/2 energy
8. 229-FED-2A2 + 229-FFD-2A2 + 22A-B4D-2A2 Start with 3/4 energy
9. FF9-FED-2A2 + FF9-FFD-2A2 + FFA-B4D-2A2 Start with MEGA energy
10. 007-F5B-F72 Roundhouse kick does nothing
11. 017-F5B-F72 Roundhouse kick does very little damage
12. 1A7-F5B-F72 Roundhouse kick does more damage
13. 407-F5B-F72 Roundhouse kick kills
14. 007-D1B-F7A Jumping punch does nothing
15. 017-D1B-F7A Jumping punch does very little damage
16. 1A7-D1B-F7A Jumping punch does more damage
17. 407-D1B-F7A Jumping punch kills
18. 008-21B-D5A Flaming roundhouse does nothing
19. 018-21B-D5A Flaming roundhouse does very little damage
20. 1A8-21B-D5A Flaming roundhouse does more damage
21. 408-21B-D5A Flaming roundhouse kills
22. 007-81B-F7A Straight kick does nothing
23. 017-81B-F7A Straight kick does very little damage
24. 1A7-81B-F7A Straight kick does more damage
25. 407-81B-F7A Straight kick kills
26. 007-F9B-F7A Roundhouse sweep does nothing
27. 017-F9B-F7A Roundhouse sweep does very little damage
28. 1A7-F9B-F7A Roundhouse sweep does more damage
29. 407-F9B-F7A Roundhouse sweep kills
30. 007-71B-F7A Standing punch does nothing
31. 017-71B-F7A Standing punch does very little damage
32. 1A7-71B-F7A Standing punch does more damage
33. 407-71B-F7A Standing punch kills
Shaq is a trademark of Mine 'O Mine, Inc."}